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-rw-r--r--src/ChunkMap.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 871881483..2272567af 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -75,7 +75,7 @@ public:
void BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude = nullptr);
void BroadcastBlockBreakAnimation(UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage, const cClientHandle * a_Exclude = nullptr);
void BroadcastBlockEntity(int a_BlockX, int a_BlockY, int a_BlockZ, const cClientHandle * a_Exclude);
- void BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, const cClientHandle * a_Exclude = nullptr);
+ void BroadcastCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count, const cClientHandle * a_Exclude = nullptr);
void BroadcastDestroyEntity(const cEntity & a_Entity, const cClientHandle * a_Exclude = nullptr);
void BroadcastDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle);
void BroadcastEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration, const cClientHandle * a_Exclude = nullptr);