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-rw-r--r--src/ChunkMap.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 795672135..4a7e952b5 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -222,9 +222,6 @@ public:
If any chunk in the box is missing, ignores the entities in that chunk silently. */
bool ForEachEntityInBox(const cBoundingBox & a_Box, cEntityCallback a_Callback); // Lua-accessible
- /** Destroys and returns a list of blocks destroyed in the explosion at the specified coordinates */
- void DoExplosionAt(double a_ExplosionSize, double a_BlockX, double a_BlockY, double a_BlockZ, cVector3iArray & a_BlockAffected);
-
/** Calls the callback if the entity with the specified ID is found, with the entity object as the callback param.
Returns true if entity found and callback returned false. */
bool DoWithEntityByID(UInt32 a_EntityID, cEntityCallback a_Callback) const; // Lua-accessible