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-rw-r--r--src/ChunkMap.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index c3deda088..1744c09d0 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -347,7 +347,8 @@ private:
class cChunkLayer
{
public:
- cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent);
+ cChunkLayer(int a_LayerX, int a_LayerZ, cChunkMap * a_Parent,
+ cAllocationPool<cChunkData::sChunkSection,1600>& a_Pool);
~cChunkLayer();
/** Always returns an assigned chunkptr, but the chunk needn't be valid (loaded / generated) - callers must check */
@@ -391,6 +392,16 @@ private:
int m_LayerZ;
cChunkMap * m_Parent;
int m_NumChunksLoaded;
+
+ cAllocationPool<cChunkData::sChunkSection,1600> & m_Pool;
+ };
+
+ class cStarvationCallbacks
+ : public cAllocationPool<cChunkData::sChunkSection,1600>::cStarvationCallbacks
+ {
+ virtual void OnStartingUsingBuffer() {}
+ virtual void OnStopUsingBuffer() {}
+ virtual void OnBufferEmpty() {}
};
typedef std::list<cChunkLayer *> cChunkLayerList;
@@ -423,6 +434,8 @@ private:
/** The cChunkStay descendants that are currently enabled in this chunkmap */
cChunkStays m_ChunkStays;
+ cAllocationPool<cChunkData::sChunkSection,1600> m_Pool;
+
cChunkPtr GetChunk (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading / generating if not valid
cChunkPtr GetChunkNoGen (int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Also queues the chunk for loading if not valid; doesn't generate
cChunkPtr GetChunkNoLoad(int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Doesn't load, doesn't generate