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-rw-r--r--src/ChunkMap.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/ChunkMap.h b/src/ChunkMap.h
index 9df68c403..9d973f2a9 100644
--- a/src/ChunkMap.h
+++ b/src/ChunkMap.h
@@ -26,6 +26,7 @@ class cFurnaceEntity;
class cNoteEntity;
class cCommandBlockEntity;
class cMobHeadEntity;
+class cFlowerPotEntity;
class cPawn;
class cPickup;
class cChunkDataSerializer;
@@ -41,10 +42,11 @@ typedef cItemCallback<cChestEntity> cChestCallback;
typedef cItemCallback<cDispenserEntity> cDispenserCallback;
typedef cItemCallback<cDropperEntity> cDropperCallback;
typedef cItemCallback<cDropSpenserEntity> cDropSpenserCallback;
+typedef cItemCallback<cFlowerPotEntity> cFlowerPotCallback;
typedef cItemCallback<cFurnaceEntity> cFurnaceCallback;
typedef cItemCallback<cNoteEntity> cNoteBlockCallback;
typedef cItemCallback<cCommandBlockEntity> cCommandBlockCallback;
-typedef cItemCallback<cMobHeadEntity> cMobHeadBlockCallback;
+typedef cItemCallback<cMobHeadEntity> cMobHeadCallback;
typedef cItemCallback<cChunk> cChunkCallback;
@@ -257,7 +259,10 @@ public:
bool DoWithCommandBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cCommandBlockCallback & a_Callback); // Lua-accessible
/** Calls the callback for the mob head block at the specified coords; returns false if there's no mob head block at those coords or callback returns true, returns true if found */
- bool DoWithMobHeadBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadBlockCallback & a_Callback); // Lua-accessible
+ bool DoWithMobHeadAt(int a_BlockX, int a_BlockY, int a_BlockZ, cMobHeadCallback & a_Callback); // Lua-accessible
+
+ /** Calls the callback for the flower pot at the specified coords; returns false if there's no flower pot at those coords or callback returns true, returns true if found */
+ bool DoWithFlowerPotAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFlowerPotCallback & a_Callback); // Lua-accessible
/** Retrieves the test on the sign at the specified coords; returns false if there's no sign at those coords, true if found */
bool GetSignLines (int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4); // Lua-accessible