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-rw-r--r--src/ClientHandle.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index ab36bff91..9443cf2c9 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -850,7 +850,7 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB
case DIG_STATUS_SHOOT_EAT:
{
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(m_Player->GetEquippedItem());
- if (ItemHandler->IsFood() || ItemHandler->IsDrinkable(&m_Player->GetEquippedItem()))
+ if (ItemHandler->IsFood() || ItemHandler->IsDrinkable(m_Player->GetEquippedItem().m_ItemDamage))
{
m_Player->AbortEating();
return;
@@ -1176,15 +1176,16 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
return;
}
+ short EquippedDamage = Equipped.m_ItemDamage;
cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType);
if (ItemHandler->IsPlaceable() && (a_BlockFace != BLOCK_FACE_NONE))
{
HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
}
- else if ((ItemHandler->IsFood() || ItemHandler->IsDrinkable(&Equipped)) && !m_Player->IsGameModeCreative())
+ else if ((ItemHandler->IsFood() || ItemHandler->IsDrinkable(EquippedDamage)) && !m_Player->IsGameModeCreative())
{
- if (m_Player->IsSatiated() && !ItemHandler->IsDrinkable(&Equipped))
+ if (m_Player->IsSatiated() && !ItemHandler->IsDrinkable(EquippedDamage))
{
// The player is satiated, they cannot eat
return;