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-rw-r--r--src/ClientHandle.cpp274
1 files changed, 170 insertions, 104 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 5876e55c7..94f031ed6 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -24,13 +24,15 @@
#include "Root.h"
-#include "Authenticator.h"
+#include "Protocol/Authenticator.h"
#include "MersenneTwister.h"
#include "Protocol/ProtocolRecognizer.h"
#include "CompositeChat.h"
#include "Items/ItemSword.h"
+#include "md5/md5.h"
+
/** Maximum number of explosions to send this tick, server will start dropping if exceeded */
@@ -175,6 +177,84 @@ void cClientHandle::Destroy(void)
+void cClientHandle::GenerateOfflineUUID(void)
+{
+ m_UUID = GenerateOfflineUUID(m_Username);
+}
+
+
+
+
+
+AString cClientHandle::FormatChatPrefix(bool ShouldAppendChatPrefixes, AString a_ChatPrefixS, AString m_Color1, AString m_Color2)
+{
+ if (ShouldAppendChatPrefixes)
+ return Printf("%s[%s] %s", m_Color1.c_str(), a_ChatPrefixS.c_str(), m_Color2.c_str());
+ else
+ return Printf("%s", m_Color1.c_str());
+}
+
+
+
+
+
+AString cClientHandle::FormatMessageType(bool ShouldAppendChatPrefixes, eMessageType a_ChatPrefix, const AString &a_AdditionalData)
+{
+ switch (a_ChatPrefix)
+ {
+ case mtCustom: return "";
+ case mtFailure: return FormatChatPrefix(ShouldAppendChatPrefixes, "INFO", cChatColor::Rose, cChatColor::White);
+ case mtInformation: return FormatChatPrefix(ShouldAppendChatPrefixes, "INFO", cChatColor::Yellow, cChatColor::White);
+ case mtSuccess: return FormatChatPrefix(ShouldAppendChatPrefixes, "INFO", cChatColor::Green, cChatColor::White);
+ case mtWarning: return FormatChatPrefix(ShouldAppendChatPrefixes, "WARN", cChatColor::Rose, cChatColor::White);
+ case mtFatal: return FormatChatPrefix(ShouldAppendChatPrefixes, "FATAL", cChatColor::Red, cChatColor::White);
+ case mtDeath: return FormatChatPrefix(ShouldAppendChatPrefixes, "DEATH", cChatColor::Gray, cChatColor::White);
+ case mtJoin: return FormatChatPrefix(ShouldAppendChatPrefixes, "JOIN", cChatColor::Yellow, cChatColor::White);
+ case mtLeave: return FormatChatPrefix(ShouldAppendChatPrefixes, "LEAVE", cChatColor::Yellow, cChatColor::White);
+ case mtPrivateMessage:
+ {
+ if (ShouldAppendChatPrefixes)
+ {
+ return Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
+ }
+ else
+ {
+ return Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str());
+ }
+ }
+ }
+ ASSERT(!"Unhandled chat prefix type!");
+ return "";
+}
+
+
+
+
+
+AString cClientHandle::GenerateOfflineUUID(const AString & a_Username)
+{
+ // Proper format for a version 3 UUID is:
+ // xxxxxxxx-xxxx-3xxx-yxxx-xxxxxxxxxxxx where x is any hexadecimal digit and y is one of 8, 9, A, or B
+
+ // Generate an md5 checksum, and use it as base for the ID:
+ MD5 Checksum(a_Username);
+ AString UUID = Checksum.hexdigest();
+ UUID[12] = '3'; // Version 3 UUID
+ UUID[16] = '8'; // Variant 1 UUID
+
+ // Now the digest doesn't have the UUID slashes, but the client requires them, so add them into the appropriate positions:
+ UUID.insert(8, "-");
+ UUID.insert(13, "-");
+ UUID.insert(18, "-");
+ UUID.insert(23, "-");
+
+ return UUID;
+}
+
+
+
+
+
void cClientHandle::Kick(const AString & a_Reason)
{
if (m_State >= csAuthenticating) // Don't log pings
@@ -188,7 +268,7 @@ void cClientHandle::Kick(const AString & a_Reason)
-void cClientHandle::Authenticate(void)
+void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID)
{
if (m_State != csAuthenticating)
{
@@ -197,6 +277,12 @@ void cClientHandle::Authenticate(void)
ASSERT( m_Player == NULL );
+ m_Username = a_Name;
+ m_UUID = a_UUID;
+
+ // Send login success (if the protocol supports it):
+ m_Protocol->SendLoginSuccess();
+
// Spawn player (only serversided, so data is loaded)
m_Player = new cPlayer(this, GetUsername());
@@ -250,6 +336,11 @@ void cClientHandle::Authenticate(void)
// Send scoreboard data
World->GetScoreBoard().SendTo(*this);
+
+ // Delay the first ping until the client "settles down"
+ // This should fix #889, "BadCast exception, cannot convert bit to fm" error in client
+ cTimer t1;
+ m_LastPingTime = t1.GetNowTime() + 3000; // Send the first KeepAlive packet in 3 seconds
cRoot::Get()->GetPluginManager()->CallHookPlayerSpawned(*m_Player);
}
@@ -412,14 +503,16 @@ void cClientHandle::HandlePing(void)
{
// Somebody tries to retrieve information about the server
AString Reply;
+ const cServer & Server = *cRoot::Get()->GetServer();
+
Printf(Reply, "%s%s%i%s%i",
- cRoot::Get()->GetServer()->GetDescription().c_str(),
+ Server.GetDescription().c_str(),
cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetNumPlayers(),
+ Server.GetNumPlayers(),
cChatColor::Delimiter.c_str(),
- cRoot::Get()->GetServer()->GetMaxPlayers()
+ Server.GetMaxPlayers()
);
- Kick(Reply.c_str());
+ Kick(Reply);
}
@@ -540,6 +633,10 @@ void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString
// Client <-> Server branding exchange
SendPluginMessage("MC|Brand", "MCServer");
}
+ else if (a_Channel == "MC|ItemName")
+ {
+ HandleAnvilItemName(a_Message.c_str(), a_Message.size());
+ }
else if (a_Channel == "REGISTER")
{
if (HasPluginChannel(a_Channel))
@@ -623,7 +720,7 @@ void cClientHandle::UnregisterPluginChannels(const AStringVector & a_ChannelList
-void cClientHandle::HandleCommandBlockMessage(const char * a_Data, unsigned int a_Length)
+void cClientHandle::HandleCommandBlockMessage(const char * a_Data, size_t a_Length)
{
if (a_Length < 14)
{
@@ -681,6 +778,29 @@ void cClientHandle::HandleCommandBlockMessage(const char * a_Data, unsigned int
+void cClientHandle::HandleAnvilItemName(const char * a_Data, size_t a_Length)
+{
+ if (a_Length < 1)
+ {
+ return;
+ }
+
+ if ((m_Player->GetWindow() == NULL) || (m_Player->GetWindow()->GetWindowType() != cWindow::wtAnvil))
+ {
+ return;
+ }
+
+ AString Name(a_Data, a_Length);
+ if (Name.length() <= 30)
+ {
+ ((cAnvilWindow *)m_Player->GetWindow())->SetRepairedItemName(Name, m_Player);
+ }
+}
+
+
+
+
+
void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, char a_Status)
{
LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i",
@@ -994,7 +1114,7 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e
{
HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler);
}
- else if (ItemHandler->IsFood())
+ else if (ItemHandler->IsFood() && !m_Player->IsGameModeCreative())
{
if (m_Player->IsSatiated())
{
@@ -1175,8 +1295,8 @@ void cClientHandle::HandleChat(const AString & a_Message)
Color = AString("@") + Color[2];
}
else
- {
- Color.empty();
+ {
+ Color.clear();
}
Msg.AddTextPart(AString("<") + m_Player->GetName() + "> ", Color);
Msg.ParseText(a_Message);
@@ -1417,7 +1537,7 @@ void cClientHandle::HandleDisconnect(const AString & a_Reason)
{
LOGD("Received d/c packet from %s with reason \"%s\"", m_Username.c_str(), a_Reason.c_str());
- cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason);
+ cRoot::Get()->GetPluginManager()->CallHookDisconnect(*this, a_Reason);
m_HasSentDC = true;
Destroy();
@@ -1565,7 +1685,7 @@ void cClientHandle::SendData(const char * a_Data, size_t a_Size)
{
// There is a queued overflow. Append to it, then send as much from its front as possible
m_OutgoingDataOverflow.append(a_Data, a_Size);
- int CanFit = m_OutgoingData.GetFreeSpace();
+ size_t CanFit = m_OutgoingData.GetFreeSpace();
if (CanFit > 128)
{
// No point in moving the data over if it's not large enough - too much effort for too little an effect
@@ -1677,13 +1797,16 @@ void cClientHandle::Tick(float a_Dt)
}
// Send a ping packet:
- cTimer t1;
- if ((m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()))
+ if (m_State == csPlaying)
{
- m_PingID++;
- m_PingStartTime = t1.GetNowTime();
- m_Protocol->SendKeepAlive(m_PingID);
- m_LastPingTime = m_PingStartTime;
+ cTimer t1;
+ if ((m_LastPingTime + cClientHandle::PING_TIME_MS <= t1.GetNowTime()))
+ {
+ m_PingID++;
+ m_PingStartTime = t1.GetNowTime();
+ m_Protocol->SendKeepAlive(m_PingID);
+ m_LastPingTime = m_PingStartTime;
+ }
}
// Handle block break animation:
@@ -1803,7 +1926,7 @@ void cClientHandle::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlock
void cClientHandle::SendChat(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
{
bool ShouldAppendChatPrefixes = true;
-
+
if (GetPlayer()->GetWorld() == NULL)
{
cWorld * World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
@@ -1822,89 +1945,9 @@ void cClientHandle::SendChat(const AString & a_Message, eMessageType a_ChatPrefi
ShouldAppendChatPrefixes = false;
}
- AString Message;
+ AString Message = FormatMessageType(ShouldAppendChatPrefixes, a_ChatPrefix, a_AdditionalData);
- switch (a_ChatPrefix)
- {
- case mtCustom: break;
- case mtFailure:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[INFO] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Rose.c_str());
- break;
- }
- case mtInformation:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[INFO] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Yellow.c_str());
- break;
- }
- case mtSuccess:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[INFO] %s", cChatColor::Green.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Green.c_str());
- break;
- }
- case mtWarning:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[WARN] %s", cChatColor::Rose.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Rose.c_str());
- break;
- }
- case mtFatal:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[FATAL] %s", cChatColor::Red.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Red.c_str());
- break;
- }
- case mtDeath:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[DEATH] %s", cChatColor::Gray.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Gray.c_str());
- break;
- }
- case mtPrivateMessage:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[MSG: %s] %s%s", cChatColor::LightBlue.c_str(), a_AdditionalData.c_str(), cChatColor::White.c_str(), cChatColor::Italic.c_str());
- else
- Message = Printf("%s: %s", a_AdditionalData.c_str(), cChatColor::LightBlue.c_str());
- break;
- }
- case mtJoin:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[JOIN] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Yellow.c_str());
- break;
- }
- case mtLeave:
- {
- if (ShouldAppendChatPrefixes)
- Message = Printf("%s[LEAVE] %s", cChatColor::Yellow.c_str(), cChatColor::White.c_str());
- else
- Message = Printf("%s", cChatColor::Yellow.c_str());
- break;
- }
- default: ASSERT(!"Unhandled chat prefix type!"); return;
- }
-
- Message.append(a_Message);
-
- m_Protocol->SendChat(Message);
+ m_Protocol->SendChat(Message.append(a_Message));
}
@@ -2101,7 +2144,7 @@ void cClientHandle::SendExplosion(double a_BlockX, double a_BlockY, double a_Blo
}
// Update the statistics:
- m_NumExplosionsThisTick += 1;
+ m_NumExplosionsThisTick++;
m_Protocol->SendExplosion(a_BlockX, a_BlockY, a_BlockZ, a_Radius, a_BlocksAffected, a_PlayerMotion);
}
@@ -2673,9 +2716,9 @@ void cClientHandle::SocketClosed(void)
LOGD("Player %s @ %s disconnected", m_Username.c_str(), m_IPString.c_str());
- if (m_Username != "") // Ignore client pings
+ if (!m_Username.empty()) // Ignore client pings
{
- cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected");
+ cRoot::Get()->GetPluginManager()->CallHookDisconnect(*this, "Player disconnected");
}
Destroy();
@@ -2685,4 +2728,27 @@ void cClientHandle::SocketClosed(void)
+void cClientHandle::HandleEnchantItem(Byte & WindowID, Byte & Enchantment)
+{
+ cEnchantingWindow * Window = (cEnchantingWindow*)m_Player->GetWindow();
+ cItem Item = *Window->m_SlotArea->GetSlot(0, *m_Player);
+ int BaseEnchantmentLevel = Window->GetPropertyValue(Enchantment);
+
+ if (Item.EnchantByXPLevels(BaseEnchantmentLevel))
+ {
+ if (m_Player->IsGameModeCreative() || m_Player->DeltaExperience(-m_Player->XpForLevel(BaseEnchantmentLevel)) >= 0)
+ {
+ Window->m_SlotArea->SetSlot(0, *m_Player, Item);
+ Window->SendSlot(*m_Player, Window->m_SlotArea, 0);
+ Window->BroadcastWholeWindow();
+
+ Window->SetProperty(0, 0, *m_Player);
+ Window->SetProperty(1, 0, *m_Player);
+ Window->SetProperty(2, 0, *m_Player);
+ }
+ }
+}
+
+
+