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-rw-r--r--src/ClientHandle.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index a9cc29d50..80cf16963 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -204,7 +204,7 @@ public:
void SendWholeInventory (const cWindow & a_Window);
void SendWindowClose (const cWindow & a_Window);
void SendWindowOpen (const cWindow & a_Window);
- void SendWindowProperty (const cWindow & a_Window, int a_Property, int a_Value);
+ void SendWindowProperty (const cWindow & a_Window, short a_Property, short a_Value);
// tolua_begin
const AString & GetUsername(void) const;
@@ -343,6 +343,7 @@ private:
cCriticalSection m_CSChunkLists;
cChunkCoordsList m_LoadedChunks; // Chunks that the player belongs to
cChunkCoordsList m_ChunksToSend; // Chunks that need to be sent to the player (queued because they weren't generated yet or there's not enough time to send them)
+ cChunkCoordsList m_SentChunks; // Chunks that are currently sent to the client
cProtocol * m_Protocol;