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-rw-r--r--src/CraftingRecipes.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/CraftingRecipes.cpp b/src/CraftingRecipes.cpp
index d3a28292a..3aa9074e2 100644
--- a/src/CraftingRecipes.cpp
+++ b/src/CraftingRecipes.cpp
@@ -93,7 +93,7 @@ void cCraftingGrid::SetItem(int x, int y, ENUM_ITEM_ID a_ItemType, char a_ItemCo
);
return;
}
-
+
m_Items[x + m_Width * y] = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
}
@@ -111,7 +111,7 @@ void cCraftingGrid::SetItem(int x, int y, const cItem & a_Item)
);
return;
}
-
+
m_Items[x + m_Width * y] = a_Item;
}
@@ -294,7 +294,7 @@ void cCraftingRecipes::GetRecipe(cPlayer & a_Player, cCraftingGrid & a_CraftingG
{
return;
}
-
+
// Built-in recipes:
std::unique_ptr<cRecipe> Recipe(FindRecipe(a_CraftingGrid.GetItems(), a_CraftingGrid.GetWidth(), a_CraftingGrid.GetHeight()));
a_Recipe.Clear();
@@ -309,7 +309,7 @@ void cCraftingRecipes::GetRecipe(cPlayer & a_Player, cCraftingGrid & a_CraftingG
a_Recipe.SetIngredient(itr->x, itr->y, itr->m_Item);
} // for itr
a_Recipe.SetResult(Recipe->m_Result);
-
+
// Allow plugins to intercept recipes after they are processed:
cRoot::Get()->GetPluginManager()->CallHookPostCrafting(a_Player, a_CraftingGrid, a_Recipe);
}
@@ -322,7 +322,7 @@ void cCraftingRecipes::LoadRecipes(void)
{
LOGD("Loading crafting recipes from crafting.txt...");
ClearRecipes();
-
+
// Load the crafting.txt file:
cFile f;
if (!f.Open("crafting.txt", cFile::fmRead))
@@ -337,7 +337,7 @@ void cCraftingRecipes::LoadRecipes(void)
return;
}
f.Close();
-
+
// Split it into lines, then process each line as a single recipe:
AStringVector Split = StringSplit(Everything, "\n");
int LineNum = 1;
@@ -384,9 +384,9 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine
LOGINFO("Offending line: \"%s\"", a_RecipeLine.c_str());
return;
}
-
+
std::unique_ptr<cCraftingRecipes::cRecipe> Recipe = cpp14::make_unique<cCraftingRecipes::cRecipe>();
-
+
// Parse the result:
AStringVector ResultSplit = StringSplit(Sides[0], ",");
if (ResultSplit.empty())
@@ -414,7 +414,7 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine
{
Recipe->m_Result.m_ItemCount = 1;
}
-
+
// Parse each ingredient:
AStringVector Ingredients = StringSplit(Sides[1], "|");
int Num = 1;
@@ -427,9 +427,9 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine
return;
}
} // for itr - Ingredients[]
-
+
NormalizeIngredients(Recipe.get());
-
+
m_Recipes.push_back(Recipe.release());
}
@@ -440,18 +440,18 @@ void cCraftingRecipes::AddRecipeLine(int a_LineNum, const AString & a_RecipeLine
bool cCraftingRecipes::ParseItem(const AString & a_String, cItem & a_Item)
{
// The caller provides error logging
-
+
AStringVector Split = StringSplit(a_String, "^");
if (Split.empty())
{
return false;
}
-
+
if (!StringToItem(Split[0], a_Item))
{
return false;
}
-
+
if (Split.size() > 1)
{
AString Damage = TrimString(Split[1]);
@@ -461,7 +461,7 @@ bool cCraftingRecipes::ParseItem(const AString & a_String, cItem & a_Item)
return false;
}
}
-
+
// Success
return true;
}
@@ -485,7 +485,7 @@ bool cCraftingRecipes::ParseIngredient(const AString & a_String, cRecipe * a_Rec
return false;
}
Item.m_ItemCount = 1;
-
+
cCraftingRecipes::cRecipeSlots TempSlots;
for (AStringVector::const_iterator itr = Split.begin() + 1; itr != Split.end(); ++itr)
{
@@ -536,7 +536,7 @@ bool cCraftingRecipes::ParseIngredient(const AString & a_String, cRecipe * a_Rec
}
TempSlots.push_back(Slot);
} // for itr - Split[]
-
+
// Append the ingredients:
a_Recipe->m_Ingredients.insert(a_Recipe->m_Ingredients.end(), TempSlots.begin(), TempSlots.end());
return true;
@@ -579,7 +579,7 @@ void cCraftingRecipes::NormalizeIngredients(cCraftingRecipes::cRecipe * a_Recipe
} // for itr - a_Recipe->m_Ingredients[]
a_Recipe->m_Width = std::max(MaxX - MinX + 1, 1);
a_Recipe->m_Height = std::max(MaxY - MinY + 1, 1);
-
+
// TODO: Compress two same ingredients with the same coords into a single ingredient with increased item count
}
@@ -591,7 +591,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipe(const cItem * a_Craftin
{
ASSERT(a_GridWidth <= MAX_GRID_WIDTH);
ASSERT(a_GridHeight <= MAX_GRID_HEIGHT);
-
+
// Get the real bounds of the crafting grid:
int GridLeft = MAX_GRID_WIDTH, GridTop = MAX_GRID_HEIGHT;
int GridRight = 0, GridBottom = 0;
@@ -607,7 +607,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipe(const cItem * a_Craftin
}
int GridWidth = GridRight - GridLeft + 1;
int GridHeight = GridBottom - GridTop + 1;
-
+
// Search in the possibly minimized grid, but keep the stride:
const cItem * Grid = a_CraftingGrid + GridLeft + (a_GridWidth * GridTop);
cRecipe * Recipe = FindRecipeCropped(Grid, GridWidth, GridHeight, a_GridWidth);
@@ -615,14 +615,14 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipe(const cItem * a_Craftin
{
return nullptr;
}
-
+
// A recipe has been found, move it to correspond to the original crafting grid:
for (cRecipeSlots::iterator itrS = Recipe->m_Ingredients.begin(); itrS != Recipe->m_Ingredients.end(); ++itrS)
{
itrS->x += GridLeft;
itrS->y += GridTop;
} // for itrS - Recipe->m_Ingredients[]
-
+
return Recipe;
}
@@ -639,7 +639,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipeCropped(const cItem * a_
// E. g. recipe "A, * | B, 1:1 | ..." still needs to check grid for B at 2:2 (in case A was in grid's 1:1)
// Calculate the maximum offsets for this recipe relative to the grid size, and iterate through all combinations of offsets.
// Also, this calculation automatically filters out recipes that are too large for the current grid - the loop won't be entered at all.
-
+
int MaxOfsX = a_GridWidth - (*itr)->m_Width;
int MaxOfsY = a_GridHeight - (*itr)->m_Height;
for (int x = 0; x <= MaxOfsX; x++) for (int y = 0; y <= MaxOfsY; y++)
@@ -651,7 +651,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::FindRecipeCropped(const cItem * a_
}
} // for y, for x
} // for itr - m_Recipes[]
-
+
// No matching recipe found
return nullptr;
}
@@ -675,7 +675,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
ASSERT(itrS->x + a_OffsetX < a_GridWidth);
ASSERT(itrS->y + a_OffsetY < a_GridHeight);
int GridID = (itrS->x + a_OffsetX) + a_GridStride * (itrS->y + a_OffsetY);
-
+
const cItem & Item = itrS->m_Item;
if (
(itrS->x >= a_GridWidth) ||
@@ -693,7 +693,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
}
HasMatched[itrS->x + a_OffsetX][itrS->y + a_OffsetY] = true;
} // for itrS - Recipe->m_Ingredients[]
-
+
// Process the "Anywhere" items now, and only in the cells that haven't matched yet
// The "anywhere" items are processed on a first-come-first-served basis.
// Do not use a recipe with one horizontal and one vertical "anywhere" ("*:1, 1:*") as it may not match properly!
@@ -754,7 +754,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
return nullptr;
}
} // for itrS - a_Recipe->m_Ingredients[]
-
+
// Check if the whole grid has matched:
for (int x = 0; x < a_GridWidth; x++) for (int y = 0; y < a_GridHeight; y++)
{
@@ -764,7 +764,7 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
return nullptr;
}
} // for y, for x
-
+
// The recipe has matched. Create a copy of the recipe and set its coords to match the crafting grid:
std::unique_ptr<cRecipe> Recipe = cpp14::make_unique<cRecipe>();
Recipe->m_Result = a_Recipe->m_Result;