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-rw-r--r--src/Defines.h50
1 files changed, 23 insertions, 27 deletions
diff --git a/src/Defines.h b/src/Defines.h
index 6355b75b4..c2f46c241 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -39,7 +39,7 @@ enum eBlockFace
BLOCK_FACE_YP = 1, // Interacting with the Y+ face of the block
BLOCK_FACE_ZM = 2, // Interacting with the Z- face of the block
BLOCK_FACE_ZP = 3, // Interacting with the Z+ face of the block
-
+
// Synonyms using the (deprecated) world directions:
BLOCK_FACE_BOTTOM = BLOCK_FACE_YM, // Interacting with the bottom face of the block
BLOCK_FACE_TOP = BLOCK_FACE_YP, // Interacting with the top face of the block
@@ -101,7 +101,7 @@ enum eClickAction
caDblClick,
// Add new actions here
caUnknown = 255,
-
+
// Keep this list in sync with ClickActionToString() function below!
} ;
@@ -116,14 +116,14 @@ enum eGameMode
eGameMode_Creative = 1,
eGameMode_Adventure = 2,
eGameMode_Spectator = 3,
-
+
// Easier-to-use synonyms:
gmNotSet = eGameMode_NotSet,
gmSurvival = eGameMode_Survival,
gmCreative = eGameMode_Creative,
gmAdventure = eGameMode_Adventure,
gmSpectator = eGameMode_Spectator,
-
+
// These two are used to check GameMode for validity when converting from integers.
gmMax, // Gets automatically assigned
gmMin = 0,
@@ -138,7 +138,7 @@ enum eWeather
eWeather_Sunny = 0,
eWeather_Rain = 1,
eWeather_ThunderStorm = 2,
-
+
// Easier-to-use synonyms:
wSunny = eWeather_Sunny,
wRain = eWeather_Rain,
@@ -218,7 +218,7 @@ inline const char * ClickActionToString(eClickAction a_ClickAction)
case caLeftPaintEnd: return "caLeftPaintEnd";
case caRightPaintEnd: return "caRightPaintEnd";
case caDblClick: return "caDblClick";
-
+
case caUnknown: return "caUnknown";
}
ASSERT(!"Unknown click action");
@@ -472,21 +472,21 @@ inline void AddFaceDirection(int & a_BlockX, unsigned char & a_BlockY, int & a_B
{
int Y = a_BlockY;
AddFaceDirection(a_BlockX, Y, a_BlockZ, a_BlockFace, a_bInverse);
- a_BlockY = Clamp<unsigned char>((unsigned char)Y, 0, 255);
+ a_BlockY = Clamp<unsigned char>(static_cast<unsigned char>(Y), 0, 255);
}
-#define PI 3.14159265358979323846264338327950288419716939937510582097494459072381640628620899862803482534211706798f
+
inline void EulerToVector(double a_Pan, double a_Pitch, double & a_X, double & a_Y, double & a_Z)
{
// a_X = sinf ( a_Pan / 180 * PI) * cosf ( a_Pitch / 180 * PI);
// a_Y = -sinf ( a_Pitch / 180 * PI);
// a_Z = -cosf ( a_Pan / 180 * PI) * cosf ( a_Pitch / 180 * PI);
- a_X = cos(a_Pan / 180 * PI) * cos(a_Pitch / 180 * PI);
- a_Y = sin(a_Pan / 180 * PI) * cos(a_Pitch / 180 * PI);
- a_Z = sin(a_Pitch / 180 * PI);
+ a_X = cos(a_Pan / 180 * M_PI) * cos(a_Pitch / 180 * M_PI);
+ a_Y = sin(a_Pan / 180 * M_PI) * cos(a_Pitch / 180 * M_PI);
+ a_Z = sin(a_Pitch / 180 * M_PI);
}
@@ -502,10 +502,10 @@ inline void VectorToEuler(double a_X, double a_Y, double a_Z, double & a_Pan, do
}
else
{
- a_Pan = atan2(a_Z, a_X) * 180 / PI - 90;
+ a_Pan = atan2(a_Z, a_X) * 180 / M_PI - 90;
}
- a_Pitch = atan2(a_Y, r) * 180 / PI;
+ a_Pitch = atan2(a_Y, r) * 180 / M_PI;
}
@@ -556,7 +556,7 @@ enum eMessageType
mtPrivateMessage, // Player to player messaging identifier
mtJoin, // A player has joined the server
mtLeave, // A player has left the server
-
+
// Common aliases:
mtFail = mtFailure,
mtError = mtFailure,
@@ -626,9 +626,9 @@ namespace ItemCategory
|| (a_ItemID == E_ITEM_GOLD_HOE)
|| (a_ItemID == E_ITEM_DIAMOND_HOE);
}
-
-
-
+
+
+
inline bool IsShovel(short a_ItemID)
{
return (a_ItemID == E_ITEM_WOODEN_SHOVEL)
@@ -648,9 +648,9 @@ namespace ItemCategory
|| IsHoe ( a_ItemID)
|| IsShovel ( a_ItemID);
}
-
-
-
+
+
+
inline bool IsHelmet(short a_ItemType)
{
return (
@@ -700,9 +700,9 @@ namespace ItemCategory
(a_ItemType == E_ITEM_DIAMOND_BOOTS)
);
}
-
-
-
+
+
+
inline bool IsArmor(short a_ItemType)
{
return (
@@ -715,7 +715,3 @@ namespace ItemCategory
}
// tolua_end
-
-
-
-