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-rw-r--r--src/Defines.h79
1 files changed, 51 insertions, 28 deletions
diff --git a/src/Defines.h b/src/Defines.h
index ba2866f83..6ab2274a4 100644
--- a/src/Defines.h
+++ b/src/Defines.h
@@ -17,33 +17,6 @@ typedef std::vector<int> cSlotNums;
// tolua_begin
-/// How much light do the blocks emit on their own?
-extern unsigned char g_BlockLightValue[];
-
-/// How much light do the block consume?
-extern unsigned char g_BlockSpreadLightFalloff[];
-
-/// Is a block completely transparent? (light doesn't get decreased(?))
-extern bool g_BlockTransparent[];
-
-/// Is a block destroyed after a single hit?
-extern bool g_BlockOneHitDig[];
-
-/// Can a piston break this block?
-extern bool g_BlockPistonBreakable[256];
-
-/// Can this block hold snow atop?
-extern bool g_BlockIsSnowable[256];
-
-/// Does this block require a tool to drop?
-extern bool g_BlockRequiresSpecialTool[256];
-
-/// Is this block solid (player cannot walk through)?
-extern bool g_BlockIsSolid[256];
-
-/// Does this block fully occupy it's voxel - is it a 'full' block?
-extern bool g_BlockFullyOccupiesVoxel[256];
-
/// Experience Orb setup
enum
{
@@ -253,6 +226,56 @@ inline const char * ClickActionToString(eClickAction a_ClickAction)
+/** Returns a blockface mirrored around the Y axis (doesn't change up/down). */
+inline eBlockFace MirrorBlockFaceY(eBlockFace a_BlockFace)
+{
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_XM: return BLOCK_FACE_XP;
+ case BLOCK_FACE_XP: return BLOCK_FACE_XM;
+ case BLOCK_FACE_ZM: return BLOCK_FACE_ZP;
+ case BLOCK_FACE_ZP: return BLOCK_FACE_ZM;
+ default: return a_BlockFace;
+ }
+}
+
+
+
+
+
+/** Returns a blockface rotated around the Y axis counter-clockwise. */
+inline eBlockFace RotateBlockFaceCCW(eBlockFace a_BlockFace)
+{
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_XM: return BLOCK_FACE_ZP;
+ case BLOCK_FACE_XP: return BLOCK_FACE_ZM;
+ case BLOCK_FACE_ZM: return BLOCK_FACE_XM;
+ case BLOCK_FACE_ZP: return BLOCK_FACE_XP;
+ default: return a_BlockFace;
+ }
+}
+
+
+
+
+
+inline eBlockFace RotateBlockFaceCW(eBlockFace a_BlockFace)
+{
+ switch (a_BlockFace)
+ {
+ case BLOCK_FACE_XM: return BLOCK_FACE_ZM;
+ case BLOCK_FACE_XP: return BLOCK_FACE_ZP;
+ case BLOCK_FACE_ZM: return BLOCK_FACE_XP;
+ case BLOCK_FACE_ZP: return BLOCK_FACE_XM;
+ default: return a_BlockFace;
+ }
+}
+
+
+
+
+
inline bool IsValidBlock(int a_BlockType)
{
if (
@@ -654,7 +677,7 @@ namespace ItemCategory
inline bool BlockRequiresSpecialTool(BLOCKTYPE a_BlockType)
{
if(!IsValidBlock(a_BlockType)) return false;
- return g_BlockRequiresSpecialTool[a_BlockType];
+ return cBlockInfo::RequiresSpecialTool(a_BlockType);
}