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-rw-r--r--src/Entities/ArrowEntity.cpp18
1 files changed, 2 insertions, 16 deletions
diff --git a/src/Entities/ArrowEntity.cpp b/src/Entities/ArrowEntity.cpp
index e8430090b..6259098d8 100644
--- a/src/Entities/ArrowEntity.cpp
+++ b/src/Entities/ArrowEntity.cpp
@@ -119,23 +119,9 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
Damage += ExtraDamage;
}
- // int KnockbackAmount = 1;
unsigned int PunchLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPunch);
- if (PunchLevel > 0)
- {
- Vector3d LookVector = GetLookVector();
- Vector3f FinalSpeed = Vector3f(0, 0, 0);
- switch (PunchLevel)
- {
- case 1: FinalSpeed = LookVector * Vector3d(5, 0.3, 5); break;
- case 2: FinalSpeed = LookVector * Vector3d(8, 0.3, 8); break;
- default: break;
- }
- a_EntityHit.SetSpeed(FinalSpeed);
- }
-
- // a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, KnockbackAmount); // TODO fix knockback.
- a_EntityHit.TakeDamage(dtRangedAttack, GetCreatorUniqueID(), Damage, 0); // Until knockback is fixed.
+ double KnockbackAmount = 11 + 10 * PunchLevel;
+ a_EntityHit.TakeDamage(dtRangedAttack, GetCreatorUniqueID(), Damage, KnockbackAmount);
if (IsOnFire() && !a_EntityHit.IsSubmerged() && !a_EntityHit.IsSwimming())
{