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-rw-r--r--src/Entities/Entity.cpp100
1 files changed, 100 insertions, 0 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 5c79e58d1..a3388a18f 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -2285,3 +2285,103 @@ void cEntity::BroadcastLeashedMobs()
}
}
}
+
+
+
+
+
+void cEntity::BroadcastDeathMessage(TakeDamageInfo & a_TDI)
+{
+ cPluginManager * PluginManager = cRoot::Get()->GetPluginManager();
+
+ AString Name;
+ if (IsPlayer())
+ {
+ cPlayer * Player = static_cast<cPlayer *>(this);
+ Name = Player->GetName();
+ }
+ else if (IsMob())
+ {
+ cMonster * Monster = static_cast<cMonster *>(this);
+ if (Monster->HasCustomName())
+ {
+ Name = Monster->GetCustomName();
+ }
+ else
+ {
+ // Tamed ocelots are really cats in vanilla.
+ if (Monster->IsTame() && (Monster->GetClass() == AString("cOcelot")))
+ {
+ Name = "Cat";
+ }
+ else
+ {
+ Name = Monster->GetClass();
+ Name.erase(Name.begin()); // Erase the 'c' of the class (e.g. "cWitch" -> "Witch")
+ }
+ }
+ }
+ else
+ {
+ // If the entity is neither a player nor a mob, we should quit.
+ return;
+ }
+
+ if (a_TDI.Attacker == nullptr)
+ {
+ const AString DamageText = [&]
+ {
+ switch (a_TDI.DamageType)
+ {
+ case dtRangedAttack: return "was shot";
+ case dtLightning: return "was plasmified by lightining";
+ case dtFalling: return GetRandomProvider().RandBool() ? "fell to death" : "hit the ground too hard";
+ case dtDrowning: return "drowned";
+ case dtSuffocating: return GetRandomProvider().RandBool() ? "git merge'd into a block" : "fused with a block";
+ case dtStarving: return "forgot the importance of food";
+ case dtCactusContact: return "was impaled on a cactus";
+ case dtMagmaContact: return "discovered the floor was lava";
+ case dtLavaContact: return "was melted by lava";
+ case dtPoisoning: return "died from septicaemia";
+ case dtWithering: return "is a husk of their former selves";
+ case dtOnFire: return "forgot to stop, drop, and roll";
+ case dtFireContact: return "burnt themselves to death";
+ case dtInVoid: return "somehow fell out of the world";
+ case dtPotionOfHarming: return "was magicked to death";
+ case dtEnderPearl: return "misused an ender pearl";
+ case dtAdmin: return "was administrator'd";
+ case dtExplosion: return "blew up";
+ case dtAttack: return "was attacked by thin air";
+ case dtEnvironment: return "played too much dress up"; // This is not vanilla - added a own pun
+ }
+ UNREACHABLE("Unsupported damage type");
+ }();
+ AString DeathMessage = Printf("%s %s", Name.c_str(), DamageText.c_str());
+ PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);
+ if (DeathMessage != AString(""))
+ {
+ GetWorld()->BroadcastChatDeath(DeathMessage);
+ }
+ }
+ else if (a_TDI.Attacker->IsPlayer())
+ {
+ cPlayer * Killer = static_cast<cPlayer *>(a_TDI.Attacker);
+ AString DeathMessage = Printf("%s was killed by %s", Name.c_str(), Killer->GetName().c_str());
+ PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);
+ if (DeathMessage != AString(""))
+ {
+ GetWorld()->BroadcastChatDeath(DeathMessage);
+ }
+ }
+ else
+ {
+ AString KillerClass = a_TDI.Attacker->GetClass();
+ KillerClass.erase(KillerClass.begin()); // Erase the 'c' of the class (e.g. "cWitch" -> "Witch")
+ AString DeathMessage = Printf("%s was killed by a %s", Name.c_str(), KillerClass.c_str());
+ PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);
+ if (DeathMessage != AString(""))
+ {
+ GetWorld()->BroadcastChatDeath(DeathMessage);
+ }
+ }
+}