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-rw-r--r--src/Entities/Entity.cpp19
1 files changed, 12 insertions, 7 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 26823924f..c6dc1fca3 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -310,10 +310,14 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cPlayer * Player = (cPlayer *)a_TDI.Attacker;
// IsOnGround() only is false if the player is moving downwards
- if (!Player->IsOnGround()) // TODO: Better damage increase, and check for enchantments (and use magic critical instead of plain)
+ // TODO: Better damage increase, and check for enchantments (and use magic critical instead of plain)
+ if (!Player->IsOnGround())
{
- a_TDI.FinalDamage += 2;
- m_World->BroadcastEntityAnimation(*this, 4); // Critical hit
+ if ((a_TDI.DamageType == dtAttack) || (a_TDI.DamageType == dtArrowAttack))
+ {
+ a_TDI.FinalDamage += 2;
+ m_World->BroadcastEntityAnimation(*this, 4); // Critical hit
+ }
}
Player->GetStatManager().AddValue(statDamageDealt, (StatValue)floor(a_TDI.FinalDamage * 10 + 0.5));
@@ -368,7 +372,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
if (m_Health <= 0)
{
- KilledBy(a_TDI.Attacker);
+ KilledBy(a_TDI);
if (a_TDI.Attacker != NULL)
{
@@ -431,6 +435,7 @@ bool cEntity::ArmorCoversAgainst(eDamageType a_DamageType)
case dtStarving:
case dtInVoid:
case dtPoisoning:
+ case dtWithering:
case dtPotionOfHarming:
case dtFalling:
case dtLightning:
@@ -524,11 +529,11 @@ double cEntity::GetKnockbackAmountAgainst(const cEntity & a_Receiver)
-void cEntity::KilledBy(cEntity * a_Killer)
+void cEntity::KilledBy(TakeDamageInfo & a_TDI)
{
m_Health = 0;
- cRoot::Get()->GetPluginManager()->CallHookKilling(*this, a_Killer);
+ cRoot::Get()->GetPluginManager()->CallHookKilling(*this, a_TDI.Attacker, a_TDI);
if (m_Health > 0)
{
@@ -538,7 +543,7 @@ void cEntity::KilledBy(cEntity * a_Killer)
// Drop loot:
cItems Drops;
- GetDrops(Drops, a_Killer);
+ GetDrops(Drops, a_TDI.Attacker);
m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ());
m_World->BroadcastEntityStatus(*this, esGenericDead);