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-rw-r--r--src/Entities/Entity.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index 42b207c48..da85dec50 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -3,7 +3,6 @@
#include "Entity.h"
#include "../World.h"
-#include "../Server.h"
#include "../Root.h"
#include "../Matrix4.h"
#include "../ClientHandle.h"
@@ -135,7 +134,7 @@ const char * cEntity::GetParentClass(void) const
bool cEntity::Initialize(cWorld & a_World)
{
- if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this))
+ if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this) && !IsPlayer())
{
return false;
}
@@ -260,7 +259,7 @@ void cEntity::TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_R
void cEntity::SetYawFromSpeed(void)
{
const double EPS = 0.0000001;
- if ((abs(m_Speed.x) < EPS) && (abs(m_Speed.z) < EPS))
+ if ((std::abs(m_Speed.x) < EPS) && (std::abs(m_Speed.z) < EPS))
{
// atan2() may overflow or is undefined, pick any number
SetYaw(0);
@@ -277,7 +276,7 @@ void cEntity::SetPitchFromSpeed(void)
{
const double EPS = 0.0000001;
double xz = sqrt(m_Speed.x * m_Speed.x + m_Speed.z * m_Speed.z); // Speed XZ-plane component
- if ((abs(xz) < EPS) && (abs(m_Speed.y) < EPS))
+ if ((std::abs(xz) < EPS) && (std::abs(m_Speed.y) < EPS))
{
// atan2() may overflow or is undefined, pick any number
SetPitch(0);
@@ -334,14 +333,15 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtSkeleton:
- case cMonster::mtZombie:
- case cMonster::mtWither:
- case cMonster::mtZombiePigman:
+ case mtSkeleton:
+ case mtZombie:
+ case mtWither:
+ case mtZombiePigman:
{
a_TDI.FinalDamage += (int)ceil(2.5 * SmiteLevel);
break;
}
+ default: break;
}
}
}
@@ -352,9 +352,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtSpider:
- case cMonster::mtCaveSpider:
- case cMonster::mtSilverfish:
+ case mtSpider:
+ case mtCaveSpider:
+ case mtSilverfish:
{
a_TDI.RawDamage += (int)ceil(2.5 * BaneOfArthropodsLevel);
// TODO: Add slowness effect
@@ -384,9 +384,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
cMonster * Monster = (cMonster *)this;
switch (Monster->GetMobType())
{
- case cMonster::mtGhast:
- case cMonster::mtZombiePigman:
- case cMonster::mtMagmaCube:
+ case mtGhast:
+ case mtZombiePigman:
+ case mtMagmaCube:
{
break;
};
@@ -1015,7 +1015,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk)
if (Tracer.HitNormal.y != 0.f) NextSpeed.y = 0.f;
if (Tracer.HitNormal.z != 0.f) NextSpeed.z = 0.f;
- if (Tracer.HitNormal.y == 1) // Hit BLOCK_FACE_YP, we are on the ground
+ if (Tracer.HitNormal.y == 1.f) // Hit BLOCK_FACE_YP, we are on the ground
{
m_bOnGround = true;
}
@@ -1960,7 +1960,7 @@ void cEntity::SteerVehicle(float a_Forward, float a_Sideways)
{
return;
}
- if ((a_Forward != 0) || (a_Sideways != 0))
+ if ((a_Forward != 0.f) || (a_Sideways != 0.f))
{
m_AttachedTo->HandleSpeedFromAttachee(a_Forward, a_Sideways);
}