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-rw-r--r--src/Entities/FireChargeEntity.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Entities/FireChargeEntity.cpp b/src/Entities/FireChargeEntity.cpp
index 0db4b66d3..56ce9ef3f 100644
--- a/src/Entities/FireChargeEntity.cpp
+++ b/src/Entities/FireChargeEntity.cpp
@@ -43,9 +43,11 @@ void cFireChargeEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_
void cFireChargeEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
{
+ super::OnHitEntity(a_EntityHit, a_HitPos);
+
Destroy();
Explode(a_HitPos.Floor());
-
+
if (!a_EntityHit.IsFireproof())
{
// TODO Damage Entity with 5 damage(from http://minecraft.gamepedia.com/Blaze#Blaze_fireball)