diff options
Diffstat (limited to 'src/Entities/Minecart.cpp')
-rw-r--r-- | src/Entities/Minecart.cpp | 114 |
1 files changed, 50 insertions, 64 deletions
diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index 7bd440d6d..d4eadc5d5 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -103,21 +103,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) : void cMinecart::SpawnOn(cClientHandle & a_ClientHandle) { - char SubType = 0; - switch (m_Payload) - { - case mpNone: SubType = 0; break; - case mpChest: SubType = 1; break; - case mpFurnace: SubType = 2; break; - case mpTNT: SubType = 3; break; - case mpHopper: SubType = 5; break; - default: - { - ASSERT(!"Unknown payload, cannot spawn on client"); - return; - } - } - a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart + a_ClientHandle.SendSpawnVehicle(*this, 10, (char)m_Payload); // 10 = Minecarts a_ClientHandle.SendEntityMetadata(*this); } @@ -127,7 +113,7 @@ void cMinecart::SpawnOn(cClientHandle & a_ClientHandle) void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) { - if (IsDestroyed()) // Mainly to stop detector rails triggering again after minecart is dead + if (IsDestroyed()) // Mainly to stop detector rails triggering again after minecart is dead { return; } @@ -156,8 +142,8 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) if (!IsBlockRail(InsideType)) { - Chunk->GetBlockTypeMeta(RelPosX, PosY + 1, RelPosZ, InsideType, InsideMeta); // When an descending minecart hits a flat rail, it goes through the ground; check for this - if (IsBlockRail(InsideType)) AddPosY(1); // Push cart upwards + Chunk->GetBlockTypeMeta(RelPosX, PosY + 1, RelPosZ, InsideType, InsideMeta); // When an descending minecart hits a flat rail, it goes through the ground; check for this + if (IsBlockRail(InsideType)) AddPosY(1); // Push cart upwards } bool WasDetectorRail = false; @@ -186,12 +172,12 @@ void cMinecart::HandlePhysics(float a_Dt, cChunk & a_Chunk) default: VERIFY(!"Unhandled rail type despite checking if block was rail!"); break; } - AddPosition(GetSpeed() * (a_Dt / 1000)); // Commit changes; as we use our own engine when on rails, this needs to be done, whereas it is normally in Entity.cpp + AddPosition(GetSpeed() * (a_Dt / 1000)); // Commit changes; as we use our own engine when on rails, this needs to be done, whereas it is normally in Entity.cpp } else { // Not on rail, default physics - SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics overrides this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail + SetPosY(floor(GetPosY()) + 0.35); // HandlePhysics overrides this if minecart can fall, else, it is to stop ground clipping minecart bottom when off-rail super::HandlePhysics(a_Dt, *Chunk); } @@ -223,18 +209,18 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) switch (a_RailMeta) { - case E_META_RAIL_ZM_ZP: // NORTHSOUTH + case E_META_RAIL_ZM_ZP: // NORTHSOUTH { SetYaw(270); SetPosY(floor(GetPosY()) + 0.55); - SetSpeedY(0); // Don't move vertically as on ground - SetSpeedX(0); // Correct diagonal movement from curved rails + SetSpeedY(0); // Don't move vertically as on ground + SetSpeedX(0); // Correct diagonal movement from curved rails // Execute both the entity and block collision checks bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta); if (EntCol || BlckCol) return; - if (GetSpeedZ() != 0) // Don't do anything if cart is stationary + if (GetSpeedZ() != 0) // Don't do anything if cart is stationary { if (GetSpeedZ() > 0) { @@ -249,7 +235,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } break; } - case E_META_RAIL_XM_XP: // EASTWEST + case E_META_RAIL_XM_XP: // EASTWEST { SetYaw(180); SetPosY(floor(GetPosY()) + 0.55); @@ -272,7 +258,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } break; } - case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH + case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH { SetYaw(270); SetSpeedX(0); @@ -280,21 +266,21 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) if (GetSpeedZ() >= 0) { // SpeedZ POSITIVE, going SOUTH - if (GetSpeedZ() <= MAX_SPEED) // Speed limit + if (GetSpeedZ() <= MAX_SPEED) // Speed limit { - AddSpeedZ(0.5); // Speed up - SetSpeedY(-GetSpeedZ()); // Downward movement is negative (0 minus positive numbers is negative) + AddSpeedZ(0.5); // Speed up + SetSpeedY(-GetSpeedZ()); // Downward movement is negative (0 minus positive numbers is negative) } } else { // SpeedZ NEGATIVE, going NORTH - AddSpeedZ(1); // Slow down - SetSpeedY(-GetSpeedZ()); // Upward movement is positive (0 minus negative number is positive number) + AddSpeedZ(1); // Slow down + SetSpeedY(-GetSpeedZ()); // Upward movement is positive (0 minus negative number is positive number) } break; } - case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH + case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH { SetYaw(270); SetSpeedX(0); @@ -302,21 +288,21 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) if (GetSpeedZ() > 0) { // SpeedZ POSITIVE, going SOUTH - AddSpeedZ(-1); // Slow down - SetSpeedY(GetSpeedZ()); // Upward movement positive + AddSpeedZ(-1); // Slow down + SetSpeedY(GetSpeedZ()); // Upward movement positive } else { - if (GetSpeedZ() >= MAX_SPEED_NEGATIVE) // Speed limit + if (GetSpeedZ() >= MAX_SPEED_NEGATIVE) // Speed limit { // SpeedZ NEGATIVE, going NORTH - AddSpeedZ(-0.5); // Speed up - SetSpeedY(GetSpeedZ()); // Downward movement negative + AddSpeedZ(-0.5); // Speed up + SetSpeedY(GetSpeedZ()); // Downward movement negative } } break; } - case E_META_RAIL_ASCEND_XM: // ASCEND EAST + case E_META_RAIL_ASCEND_XM: // ASCEND EAST { SetYaw(180); SetSpeedZ(0); @@ -336,7 +322,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } break; } - case E_META_RAIL_ASCEND_XP: // ASCEND WEST + case E_META_RAIL_ASCEND_XP: // ASCEND WEST { SetYaw(180); SetSpeedZ(0); @@ -356,10 +342,10 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } break; } - case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST + case E_META_RAIL_CURVED_ZM_XM: // Ends pointing NORTH and WEST { - SetYaw(315); // Set correct rotation server side - SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart + SetYaw(315); // Set correct rotation server side + SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart SetSpeedY(0); TestBlockCollision(a_RailMeta); @@ -369,7 +355,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) break; } - case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST + case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST { SetYaw(225); SetPosY(floor(GetPosY()) + 0.55); @@ -380,7 +366,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) break; } - case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST + case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST { SetYaw(135); SetPosY(floor(GetPosY()) + 0.55); @@ -391,7 +377,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) break; } - case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST + case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST { SetYaw(45); SetPosY(floor(GetPosY()) + 0.55); @@ -404,7 +390,7 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt) } default: { - ASSERT(!"Unhandled rail meta!"); // Dun dun DUN! + ASSERT(!"Unhandled rail meta!"); // Dun dun DUN! break; } } @@ -428,7 +414,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) switch (a_RailMeta & 0x07) { - case E_META_RAIL_ZM_ZP: // NORTHSOUTH + case E_META_RAIL_ZM_ZP: // NORTHSOUTH { SetYaw(270); SetPosY(floor(GetPosY()) + 0.55); @@ -451,7 +437,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) } break; } - case E_META_RAIL_XM_XP: // EASTWEST + case E_META_RAIL_XM_XP: // EASTWEST { SetYaw(180); SetPosY(floor(GetPosY()) + 0.55); @@ -474,7 +460,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) } break; } - case E_META_RAIL_ASCEND_XM: // ASCEND EAST + case E_META_RAIL_ASCEND_XM: // ASCEND EAST { SetYaw(180); SetSpeedZ(0); @@ -493,8 +479,8 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) SetSpeedY(-GetSpeedX()); } break; - } - case E_META_RAIL_ASCEND_XP: // ASCEND WEST + } + case E_META_RAIL_ASCEND_XP: // ASCEND WEST { SetYaw(180); SetSpeedZ(0); @@ -513,8 +499,8 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) } } break; - } - case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH + } + case E_META_RAIL_ASCEND_ZM: // ASCEND NORTH { SetYaw(270); SetSpeedX(0); @@ -534,7 +520,7 @@ void cMinecart::HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta) } break; } - case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH + case E_META_RAIL_ASCEND_ZP: // ASCEND SOUTH { SetYaw(270); SetSpeedX(0); @@ -787,7 +773,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta) } } break; - } + } case E_META_RAIL_CURVED_ZM_XM: case E_META_RAIL_CURVED_ZM_XP: case E_META_RAIL_CURVED_ZP_XM: @@ -883,7 +869,7 @@ bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta) } } return true; - } + } case E_META_RAIL_CURVED_ZM_XM: case E_META_RAIL_CURVED_ZM_XP: case E_META_RAIL_CURVED_ZP_XM: @@ -907,7 +893,7 @@ bool cMinecart::DoTakeDamage(TakeDamageInfo & TDI) if ((TDI.Attacker != NULL) && TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative()) { Destroy(); - TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative + TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative SetInvulnerableTicks(0); return super::DoTakeDamage(TDI); // No drops for creative } @@ -980,7 +966,7 @@ void cMinecart::Destroyed() -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cRideableMinecart: cRideableMinecart::cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height) : @@ -1023,7 +1009,7 @@ void cRideableMinecart::OnRightClicked(cPlayer & a_Player) -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cMinecartWithChest: cMinecartWithChest::cMinecartWithChest(double a_X, double a_Y, double a_Z) : @@ -1056,7 +1042,7 @@ void cMinecartWithChest::OnRightClicked(cPlayer & a_Player) -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cMinecartWithFurnace: cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : @@ -1078,12 +1064,12 @@ void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player) { a_Player.GetInventory().RemoveOneEquippedItem(); } - if (!m_IsFueled) // We don't want to change the direction by right clicking it. + if (!m_IsFueled) // We don't want to change the direction by right clicking it. { AddSpeed(a_Player.GetLookVector().x, 0, a_Player.GetLookVector().z); } m_IsFueled = true; - m_FueledTimeLeft = m_FueledTimeLeft + 600; // The minecart will be active 600 more ticks. + m_FueledTimeLeft = m_FueledTimeLeft + 600; // The minecart will be active 600 more ticks. m_World->BroadcastEntityMetadata(*this); } } @@ -1118,7 +1104,7 @@ void cMinecartWithFurnace::Tick(float a_Dt, cChunk & a_Chunk) -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cMinecartWithTNT: cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) : @@ -1132,7 +1118,7 @@ cMinecartWithTNT::cMinecartWithTNT(double a_X, double a_Y, double a_Z) : -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cMinecartWithHopper: cMinecartWithHopper::cMinecartWithHopper(double a_X, double a_Y, double a_Z) : |