diff options
Diffstat (limited to 'src/Entities/Minecart.h')
-rw-r--r-- | src/Entities/Minecart.h | 35 |
1 files changed, 32 insertions, 3 deletions
diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index 6aec8a834..874d0204e 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -51,17 +51,38 @@ public: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override; virtual void DoTakeDamage(TakeDamageInfo & TDI) override; + virtual void Destroyed() override; int LastDamage(void) const { return m_LastDamage; } - void HandleRailPhysics(float a_Dt, cChunk & a_Chunk); ePayload GetPayload(void) const { return m_Payload; } protected: ePayload m_Payload; + int m_LastDamage; + Vector3i m_DetectorRailPosition; + bool m_bIsOnDetectorRail; cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z); - int m_LastDamage; + /** Handles physics on normal rails + For each tick, slow down on flat rails, speed up or slow down on ascending/descending rails (depending on direction), and turn on curved rails + */ + void HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt); + + /** Handles powered rail physics + Each tick, speed up or slow down cart, depending on metadata of rail (powered or not) + */ + void HandlePoweredRailPhysics(NIBBLETYPE a_RailMeta); + + /** Handles detector rail activation + Activates detector rails when a minecart is on them. Calls HandleRailPhysics() for physics simulations + */ + void HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt); + + /** Snaps a minecart to a rail's axis, resetting its speed */ + void SnapToRail(NIBBLETYPE a_RailMeta); + /** Tests is a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction*/ + bool TestBlockCollision(NIBBLETYPE a_RailMeta); } ; @@ -136,10 +157,18 @@ public: // cEntity overrides: virtual void OnRightClicked(cPlayer & a_Player) override; - bool IsFueled (void) const { return m_IsFueled; } + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + + // Set functions. + void SetIsFueled(bool a_IsFueled, int a_FueledTimeLeft = -1) {m_IsFueled = a_IsFueled; m_FueledTimeLeft = a_FueledTimeLeft;} + + // Get functions. + int GetFueledTimeLeft(void) const {return m_FueledTimeLeft; } + bool IsFueled (void) const {return m_IsFueled;} private: + int m_FueledTimeLeft; bool m_IsFueled; } ; |