diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 2a5baedb6..71e304967 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -26,8 +26,6 @@ #include "inifile/iniFile.h" #include "json/json.h" -#define float2int(x) ((x)<0 ? ((int)(x))-1 : (int)(x)) - @@ -440,7 +438,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) cWorld * World = GetWorld(); if ((GetPosY() >= 0) && (GetPosY() < cChunkDef::Height)) { - BLOCKTYPE BlockType = World->GetBlock(float2int(GetPosX()), float2int(GetPosY()), float2int(GetPosZ())); + BLOCKTYPE BlockType = World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())); if (BlockType != E_BLOCK_AIR) { m_bTouchGround = true; @@ -470,7 +468,7 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) TakeDamage(dtFalling, NULL, Damage, Damage, 0); } - // Mojang uses floor() to get X and Z positions, instead of just casting it to an (int) + // Fall particles GetWorld()->BroadcastSoundParticleEffect(2006, (int)floor(GetPosX()), (int)GetPosY() - 1, (int)floor(GetPosZ()), Damage /* Used as particle effect speed modifier */); } |