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-rw-r--r--src/Entities/Player.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index fedb62527..08b7d3984 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -808,14 +808,14 @@ void cPlayer::SetFlying(bool a_IsFlying)
-void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
+bool cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
{
if ((a_TDI.DamageType != dtInVoid) && (a_TDI.DamageType != dtPlugin))
{
if (IsGameModeCreative())
{
// No damage / health in creative mode if not void or plugin damage
- return;
+ return false;
}
}
@@ -828,17 +828,19 @@ void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
if (!m_Team->AllowsFriendlyFire())
{
// Friendly fire is disabled
- return;
+ return false;
}
}
}
- super::DoTakeDamage(a_TDI);
-
- // Any kind of damage adds food exhaustion
- AddFoodExhaustion(0.3f);
-
- SendHealth();
+ if (super::DoTakeDamage(a_TDI))
+ {
+ // Any kind of damage adds food exhaustion
+ AddFoodExhaustion(0.3f);
+ SendHealth();
+ return true;
+ }
+ return false;
}
@@ -897,6 +899,7 @@ void cPlayer::KilledBy(cEntity * a_Killer)
void cPlayer::Respawn(void)
{
m_Health = GetMaxHealth();
+ SetInvulnerableTicks(20);
// Reset food level:
m_FoodLevel = MAX_FOOD_LEVEL;