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-rw-r--r--src/Entities/Player.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 607a663de..01ad26297 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -1606,6 +1606,12 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn)
return false;
}
+ if (cRoot::Get()->GetPluginManager()->CallHookEntityChangeWorld(*this, *a_World))
+ {
+ // A Plugin doesn't allow the player to change the world
+ return false;
+ }
+
// Send the respawn packet:
if (a_ShouldSendRespawn && (m_ClientHandle != nullptr))
{
@@ -1621,6 +1627,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn)
// Queue adding player to the new world, including all the necessary adjustments to the object
a_World->AddPlayer(this);
+ cWorld * OldWorld = cRoot::Get()->GetWorld(GetWorld()->GetName()); // Required for the hook HOOK_ENTITY_CHANGED_WORLD
SetWorld(a_World); // Chunks may be streamed before cWorld::AddPlayer() sets the world to the new value
// Update the view distance.
@@ -1635,6 +1642,9 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn)
// Broadcast the player into the new world.
a_World->BroadcastSpawnEntity(*this);
+ // Player changed the world, call the hook
+ cRoot::Get()->GetPluginManager()->CallHookEntityChangedWorld(*this, *OldWorld);
+
return true;
}