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-rw-r--r--src/Entities/Player.cpp35
1 files changed, 2 insertions, 33 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index c9533d3ac..da50843b6 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -41,7 +41,6 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName) :
m_FoodSaturationLevel(5.0),
m_FoodTickTimer(0),
m_FoodExhaustionLevel(0.0),
- m_FoodPoisonedTicksRemaining(0),
m_LastJumpHeight(0),
m_LastGroundHeight(0),
m_bTouchGround(false),
@@ -563,18 +562,9 @@ void cPlayer::SetFoodExhaustionLevel(double a_FoodExhaustionLevel)
-void cPlayer::SetFoodPoisonedTicksRemaining(int a_FoodPoisonedTicksRemaining)
-{
- m_FoodPoisonedTicksRemaining = a_FoodPoisonedTicksRemaining;
-}
-
-
-
-
-
bool cPlayer::Feed(int a_Food, double a_Saturation)
{
- if (m_FoodLevel >= MAX_FOOD_LEVEL)
+ if (IsSatiated())
{
return false;
}
@@ -590,17 +580,7 @@ bool cPlayer::Feed(int a_Food, double a_Saturation)
void cPlayer::FoodPoison(int a_NumTicks)
{
- bool HasBeenFoodPoisoned = (m_FoodPoisonedTicksRemaining > 0);
- m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
- if (!HasBeenFoodPoisoned)
- {
- m_World->BroadcastRemoveEntityEffect(*this, E_EFFECT_HUNGER);
- SendHealth();
- }
- else
- {
- m_World->BroadcastEntityEffect(*this, E_EFFECT_HUNGER, 0, 400); // Give the player the "Hunger" effect for 20 seconds.
- }
+ AddEntityEffect(cEntityEffect::effHunger, a_NumTicks, 0, NULL);
}
@@ -2015,17 +1995,6 @@ void cPlayer::HandleFood(void)
}
}
- // Apply food poisoning food exhaustion:
- if (m_FoodPoisonedTicksRemaining > 0)
- {
- m_FoodPoisonedTicksRemaining--;
- m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
- }
- else
- {
- m_World->BroadcastRemoveEntityEffect(*this, E_EFFECT_HUNGER); // Remove the "Hunger" effect.
- }
-
// Apply food exhaustion that has accumulated:
if (m_FoodExhaustionLevel >= 4.0)
{