summaryrefslogtreecommitdiffstats
path: root/src/Entities/Player.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r--src/Entities/Player.cpp77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index c1f2456eb..c6b24a465 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -74,6 +74,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
, m_IsChargingBow(false)
, m_BowCharge(0)
, m_FloaterID(-1)
+ , m_Team(NULL)
{
LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
@@ -790,6 +791,20 @@ void cPlayer::DoTakeDamage(TakeDamageInfo & a_TDI)
return;
}
}
+
+ if ((a_TDI.Attacker != NULL) && (a_TDI.Attacker->IsPlayer()))
+ {
+ cPlayer* Attacker = (cPlayer*) a_TDI.Attacker;
+
+ if ((m_Team != NULL) && (m_Team == Attacker->m_Team))
+ {
+ if (!m_Team->AllowsFriendlyFire())
+ {
+ // Friendly fire is disabled
+ return;
+ }
+ }
+ }
super::DoTakeDamage(a_TDI);
@@ -836,6 +851,24 @@ void cPlayer::KilledBy(cEntity * a_Killer)
GetWorld()->BroadcastChat(Printf("%s[DEATH] %s%s was killed by a %s", cChatColor::Red.c_str(), cChatColor::White.c_str(), GetName().c_str(), KillerClass.c_str()));
}
+
+ class cIncrementCounterCB
+ : public cObjectiveCallback
+ {
+ AString m_Name;
+ public:
+ cIncrementCounterCB(const AString & a_Name) : m_Name(a_Name) {}
+
+ virtual bool Item(cObjective * a_Objective) override
+ {
+ a_Objective->AddScore(m_Name, 1);
+ }
+ } IncrementCounter (GetName());
+
+ cScoreboard & Scoreboard = m_World->GetScoreBoard();
+
+ // Update scoreboard objectives
+ Scoreboard.ForEachObjectiveWith(cObjective::E_TYPE_DEATH_COUNT, IncrementCounter);
}
@@ -916,6 +949,50 @@ bool cPlayer::IsGameModeAdventure(void) const
+void cPlayer::SetTeam(cTeam * a_Team)
+{
+ if (m_Team == a_Team)
+ {
+ return;
+ }
+
+ if (m_Team)
+ {
+ m_Team->RemovePlayer(GetName());
+ }
+
+ m_Team = a_Team;
+
+ if (m_Team)
+ {
+ m_Team->AddPlayer(GetName());
+ }
+}
+
+
+
+
+
+cTeam * cPlayer::UpdateTeam(void)
+{
+ if (m_World == NULL)
+ {
+ SetTeam(NULL);
+ }
+ else
+ {
+ cScoreboard & Scoreboard = m_World->GetScoreBoard();
+
+ SetTeam(Scoreboard.QueryPlayerTeam(GetName()));
+ }
+
+ return m_Team;
+}
+
+
+
+
+
void cPlayer::OpenWindow(cWindow * a_Window)
{
if (a_Window != m_CurrentWindow)