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-rw-r--r--src/Entities/Player.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 05377a117..6fc7e2875 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -181,7 +181,7 @@ public:
void LoginSetGameMode(eGameMode a_GameMode);
/** Forces the player to move in the given direction. */
- void ForceSetSpeed(Vector3d a_Direction); // tolua_export
+ void ForceSetSpeed(const Vector3d & a_Speed); // tolua_export
/** Tries to move to a new position, with attachment-related checks (y == -999) */
void MoveTo(const Vector3d & a_NewPos); // tolua_export
@@ -423,9 +423,6 @@ protected:
/** Number of ticks remaining for the foodpoisoning effect; zero if not foodpoisoned */
int m_FoodPoisonedTicksRemaining;
- /** Last position that has been recorded for food-related processing: */
- Vector3d m_LastFoodPos;
-
float m_LastJumpHeight;
float m_LastGroundHeight;
bool m_bTouchGround;
@@ -498,7 +495,7 @@ protected:
virtual void Destroyed(void);
/** Filters out damage for creative mode/friendly fire */
- virtual void DoTakeDamage(TakeDamageInfo & TDI) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & TDI) override;
/** Stops players from burning in creative mode */
virtual void TickBurning(cChunk & a_Chunk) override;