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-rw-r--r--src/Entities/Player.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 10c9106a3..47f98c157 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -499,6 +499,9 @@ public:
Assumes that all the blocks are in currently loaded chunks. */
bool PlaceBlocks(const sSetBlockVector & a_Blocks);
+ /** Notify friendly wolves that we took damage or did damage to an entity so that they might assist us. */
+ void NotifyFriendlyWolves(cEntity * a_Opponent);
+
// cEntity overrides:
virtual bool IsCrouched (void) const override { return m_IsCrouched; }
virtual bool IsSprinting(void) const override { return m_IsSprinting; }