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-rw-r--r--src/Entities/ProjectileEntity.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp
index a8ba83b5d..1887e32a6 100644
--- a/src/Entities/ProjectileEntity.cpp
+++ b/src/Entities/ProjectileEntity.cpp
@@ -264,15 +264,15 @@ std::unique_ptr<cProjectileEntity> cProjectileEntity::Create(
switch (a_Kind)
{
- case pkArrow: return cpp14::make_unique<cArrowEntity> (a_Creator, a_Pos, Speed);
- case pkEgg: return cpp14::make_unique<cThrownEggEntity> (a_Creator, a_Pos, Speed);
- case pkEnderPearl: return cpp14::make_unique<cThrownEnderPearlEntity>(a_Creator, a_Pos, Speed);
- case pkSnowball: return cpp14::make_unique<cThrownSnowballEntity> (a_Creator, a_Pos, Speed);
- case pkGhastFireball: return cpp14::make_unique<cGhastFireballEntity> (a_Creator, a_Pos, Speed);
- case pkFireCharge: return cpp14::make_unique<cFireChargeEntity> (a_Creator, a_Pos, Speed);
- case pkExpBottle: return cpp14::make_unique<cExpBottleEntity> (a_Creator, a_Pos, Speed);
- case pkSplashPotion: return cpp14::make_unique<cSplashPotionEntity> (a_Creator, a_Pos, Speed, *a_Item);
- case pkWitherSkull: return cpp14::make_unique<cWitherSkullEntity> (a_Creator, a_Pos, Speed);
+ case pkArrow: return std::make_unique<cArrowEntity> (a_Creator, a_Pos, Speed);
+ case pkEgg: return std::make_unique<cThrownEggEntity> (a_Creator, a_Pos, Speed);
+ case pkEnderPearl: return std::make_unique<cThrownEnderPearlEntity>(a_Creator, a_Pos, Speed);
+ case pkSnowball: return std::make_unique<cThrownSnowballEntity> (a_Creator, a_Pos, Speed);
+ case pkGhastFireball: return std::make_unique<cGhastFireballEntity> (a_Creator, a_Pos, Speed);
+ case pkFireCharge: return std::make_unique<cFireChargeEntity> (a_Creator, a_Pos, Speed);
+ case pkExpBottle: return std::make_unique<cExpBottleEntity> (a_Creator, a_Pos, Speed);
+ case pkSplashPotion: return std::make_unique<cSplashPotionEntity> (a_Creator, a_Pos, Speed, *a_Item);
+ case pkWitherSkull: return std::make_unique<cWitherSkullEntity> (a_Creator, a_Pos, Speed);
case pkFirework:
{
ASSERT(a_Item != nullptr);
@@ -281,7 +281,7 @@ std::unique_ptr<cProjectileEntity> cProjectileEntity::Create(
return nullptr;
}
- return cpp14::make_unique<cFireworkEntity>(a_Creator, a_Pos, *a_Item);
+ return std::make_unique<cFireworkEntity>(a_Creator, a_Pos, *a_Item);
}
}