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-rw-r--r--src/Entities/ProjectileEntity.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h
index efb7ae783..002aa09a1 100644
--- a/src/Entities/ProjectileEntity.h
+++ b/src/Entities/ProjectileEntity.h
@@ -166,6 +166,9 @@ protected:
/// Timer for client arrow position confirmation via TeleportEntity
float m_HitGroundTimer;
+
+ // Whether the arrow has already been teleported into the proper position in the ground.
+ bool m_HasTeleported;
/// If true, the arrow is in the process of being collected - don't go to anyone else
bool m_bIsCollected;
@@ -205,7 +208,10 @@ protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
-
+ virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
+
+ void TryForChicken(const Vector3d & a_HitPos);
+
// tolua_begin
} ;
@@ -233,6 +239,9 @@ protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
+ virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
+
+ void TeleportUser(const Vector3d & a_HitPos);
// tolua_begin