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-rw-r--r--src/Entities/TNTEntity.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h
index 8f83f52d9..116f5a8cb 100644
--- a/src/Entities/TNTEntity.h
+++ b/src/Entities/TNTEntity.h
@@ -16,8 +16,8 @@ public:
// tolua_end
CLASS_PROTODEF(cTNTEntity);
- cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec = 4);
- cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec = 4);
+ cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80);
+ cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80);
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
@@ -29,15 +29,15 @@ public:
void Explode(void);
/** Returns the fuse ticks until the tnt will explode */
- double GetFuseTicks(void) const { return m_FuseTicks; }
+ int GetFuseTicks(void) const { return m_FuseTicks; }
/** Set the fuse ticks until the tnt will explode */
- void SetFuseTicks(double a_FuseTicks) { m_FuseTicks = a_FuseTicks; }
+ void SetFuseTicks(int a_FuseTicks) { m_FuseTicks = a_FuseTicks; }
// tolua_end
protected:
- double m_FuseTicks; ///< How much time in seconds is left, while the tnt will explode
+ int m_FuseTicks; ///< How much ticks is left, while the tnt will explode
}; // tolua_export