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-rw-r--r--src/Entities/WitherSkullEntity.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/WitherSkullEntity.cpp b/src/Entities/WitherSkullEntity.cpp
index 03385b283..354a08dc6 100644
--- a/src/Entities/WitherSkullEntity.cpp
+++ b/src/Entities/WitherSkullEntity.cpp
@@ -24,7 +24,7 @@ cWitherSkullEntity::cWitherSkullEntity(cEntity * a_Creator, double a_X, double a
-void cWitherSkullEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace)
+void cWitherSkullEntity::OnHitSolidBlock(Vector3d a_HitPos, eBlockFace a_HitFace)
{
// TODO: Explode
// TODO: Apply wither effect to entities nearby
@@ -35,7 +35,7 @@ void cWitherSkullEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a
-void cWitherSkullEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
+void cWitherSkullEntity::OnHitEntity(cEntity & a_EntityHit, Vector3d a_HitPos)
{
// TODO: If entity is Ender Crystal, destroy it
a_EntityHit.TakeDamage(dtRangedAttack, this, 0, 1);