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-rw-r--r--src/Entities/ArrowEntity.h2
-rw-r--r--src/Entities/Boat.h2
-rw-r--r--src/Entities/EnderCrystal.h2
-rw-r--r--src/Entities/Entity.h2
-rw-r--r--src/Entities/EntityEffect.h2
-rw-r--r--src/Entities/ExpBottleEntity.h2
-rw-r--r--src/Entities/ExpOrb.h2
-rw-r--r--src/Entities/FallingBlock.h2
-rw-r--r--src/Entities/FireChargeEntity.h2
-rw-r--r--src/Entities/FireworkEntity.h2
-rw-r--r--src/Entities/Floater.h2
-rw-r--r--src/Entities/GhastFireballEntity.h2
-rw-r--r--src/Entities/HangingEntity.h4
-rw-r--r--src/Entities/ItemFrame.h4
-rw-r--r--src/Entities/Minecart.h12
-rw-r--r--src/Entities/Painting.h2
-rw-r--r--src/Entities/Pawn.h2
-rw-r--r--src/Entities/Pickup.h2
-rw-r--r--src/Entities/Player.h2
-rw-r--r--src/Entities/ProjectileEntity.h2
-rw-r--r--src/Entities/SplashPotionEntity.h2
-rw-r--r--src/Entities/TNTEntity.h2
-rw-r--r--src/Entities/ThrownEggEntity.h2
-rw-r--r--src/Entities/ThrownEnderPearlEntity.h2
-rw-r--r--src/Entities/ThrownSnowballEntity.h2
-rw-r--r--src/Entities/WitherSkullEntity.h2
26 files changed, 33 insertions, 33 deletions
diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h
index ad93dba6c..4bfcb1f6d 100644
--- a/src/Entities/ArrowEntity.h
+++ b/src/Entities/ArrowEntity.h
@@ -28,7 +28,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cArrowEntity);
+ CLASS_PROTODEF(cArrowEntity)
/// Creates a new arrow with psNoPickup state and default damage modifier coeff
cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/Boat.h b/src/Entities/Boat.h
index 0fcfbd602..8de88d165 100644
--- a/src/Entities/Boat.h
+++ b/src/Entities/Boat.h
@@ -21,7 +21,7 @@ class cBoat :
typedef cEntity super;
public:
- CLASS_PROTODEF(cBoat);
+ CLASS_PROTODEF(cBoat)
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
diff --git a/src/Entities/EnderCrystal.h b/src/Entities/EnderCrystal.h
index 30211de13..c98c3b681 100644
--- a/src/Entities/EnderCrystal.h
+++ b/src/Entities/EnderCrystal.h
@@ -15,7 +15,7 @@ class cEnderCrystal :
typedef cEntity super;
public:
- CLASS_PROTODEF(cEnderCrystal);
+ CLASS_PROTODEF(cEnderCrystal)
cEnderCrystal(double a_X, double a_Y, double a_Z);
diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h
index 83fe76e7e..efca60a6c 100644
--- a/src/Entities/Entity.h
+++ b/src/Entities/Entity.h
@@ -428,7 +428,7 @@ public:
// tolua_end
/// Called when the specified player right-clicks this entity
- virtual void OnRightClicked(cPlayer &) {};
+ virtual void OnRightClicked(cPlayer &) {}
/// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL)
diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h
index ebd611ff0..396a9bbe0 100644
--- a/src/Entities/EntityEffect.h
+++ b/src/Entities/EntityEffect.h
@@ -55,7 +55,7 @@ public:
@param a_OtherEffect The other effect to copy */
cEntityEffect & operator=(cEntityEffect a_OtherEffect);
- virtual ~cEntityEffect(void) {};
+ virtual ~cEntityEffect(void) {}
/** Creates a pointer to the proper entity effect from the effect type
@warning This function creates raw pointers that must be manually managed.
diff --git a/src/Entities/ExpBottleEntity.h b/src/Entities/ExpBottleEntity.h
index e9536452c..d62a84469 100644
--- a/src/Entities/ExpBottleEntity.h
+++ b/src/Entities/ExpBottleEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cExpBottleEntity);
+ CLASS_PROTODEF(cExpBottleEntity)
cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h
index 2cd4ef31f..bdb9a5b19 100644
--- a/src/Entities/ExpOrb.h
+++ b/src/Entities/ExpOrb.h
@@ -16,7 +16,7 @@ class cExpOrb :
public:
// tolua_end
- CLASS_PROTODEF(cExpOrb);
+ CLASS_PROTODEF(cExpOrb)
cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward);
cExpOrb(const Vector3d & a_Pos, int a_Reward);
diff --git a/src/Entities/FallingBlock.h b/src/Entities/FallingBlock.h
index 5ba9909bb..c20fe8eb9 100644
--- a/src/Entities/FallingBlock.h
+++ b/src/Entities/FallingBlock.h
@@ -20,7 +20,7 @@ class cFallingBlock :
typedef cEntity super;
public:
- CLASS_PROTODEF(cFallingBlock);
+ CLASS_PROTODEF(cFallingBlock)
/// Creates a new falling block. a_BlockPosition is expected in world coords
cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
diff --git a/src/Entities/FireChargeEntity.h b/src/Entities/FireChargeEntity.h
index 42ecc7d74..5df55bec4 100644
--- a/src/Entities/FireChargeEntity.h
+++ b/src/Entities/FireChargeEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cFireChargeEntity);
+ CLASS_PROTODEF(cFireChargeEntity)
cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/FireworkEntity.h b/src/Entities/FireworkEntity.h
index 7dbdc49e1..20f18b6dc 100644
--- a/src/Entities/FireworkEntity.h
+++ b/src/Entities/FireworkEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cFireworkEntity);
+ CLASS_PROTODEF(cFireworkEntity)
cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item);
const cItem & GetItem(void) const { return m_FireworkItem; }
diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h
index 5d2720b6a..96d77ac82 100644
--- a/src/Entities/Floater.h
+++ b/src/Entities/Floater.h
@@ -16,7 +16,7 @@ class cFloater :
public:
// tolua_end
- CLASS_PROTODEF(cFloater);
+ CLASS_PROTODEF(cFloater)
cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime);
diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h
index fa59fa642..3ed72d9ef 100644
--- a/src/Entities/GhastFireballEntity.h
+++ b/src/Entities/GhastFireballEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cGhastFireballEntity);
+ CLASS_PROTODEF(cGhastFireballEntity)
cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h
index 6498e4b5b..3593f9ede 100644
--- a/src/Entities/HangingEntity.h
+++ b/src/Entities/HangingEntity.h
@@ -16,7 +16,7 @@ class cHangingEntity :
public:
- CLASS_PROTODEF(cHangingEntity);
+ CLASS_PROTODEF(cHangingEntity)
cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z);
@@ -38,7 +38,7 @@ public:
private:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override {};
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override {}
eBlockFace m_BlockFace;
diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h
index 9261e52cc..a63b78b70 100644
--- a/src/Entities/ItemFrame.h
+++ b/src/Entities/ItemFrame.h
@@ -16,7 +16,7 @@ class cItemFrame :
public:
- CLASS_PROTODEF(cItemFrame);
+ CLASS_PROTODEF(cItemFrame)
cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z);
@@ -24,7 +24,7 @@ public:
const cItem & GetItem(void) { return m_Item; } // tolua_export
/** Set the item in the frame */
- void SetItem(cItem & a_Item) { m_Item = a_Item; }; // tolua_export
+ void SetItem(cItem & a_Item) { m_Item = a_Item; } // tolua_export
/** Returns the rotation from the item in the frame */
Byte GetRotation(void) const { return m_Rotation; } // tolua_export
diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h
index c585cfab0..410d3c77d 100644
--- a/src/Entities/Minecart.h
+++ b/src/Entities/Minecart.h
@@ -21,7 +21,7 @@ class cMinecart :
typedef cEntity super;
public:
- CLASS_PROTODEF(cMinecart);
+ CLASS_PROTODEF(cMinecart)
/** Minecart payload, values correspond to packet subtype */
enum ePayload
@@ -89,7 +89,7 @@ class cRideableMinecart :
typedef cMinecart super;
public:
- CLASS_PROTODEF(cRideableMinecart);
+ CLASS_PROTODEF(cRideableMinecart)
cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height);
@@ -113,7 +113,7 @@ class cMinecartWithChest :
typedef cMinecart super;
public:
- CLASS_PROTODEF(cMinecartWithChest);
+ CLASS_PROTODEF(cMinecartWithChest)
/// Number of item slots in the chest
static const int NumSlots = 9 * 3;
@@ -144,7 +144,7 @@ class cMinecartWithFurnace :
typedef cMinecart super;
public:
- CLASS_PROTODEF(cMinecartWithFurnace);
+ CLASS_PROTODEF(cMinecartWithFurnace)
cMinecartWithFurnace(double a_X, double a_Y, double a_Z);
@@ -176,7 +176,7 @@ class cMinecartWithTNT :
typedef cMinecart super;
public:
- CLASS_PROTODEF(cMinecartWithTNT);
+ CLASS_PROTODEF(cMinecartWithTNT)
cMinecartWithTNT(double a_X, double a_Y, double a_Z);
} ;
@@ -191,7 +191,7 @@ class cMinecartWithHopper :
typedef cMinecart super;
public:
- CLASS_PROTODEF(cMinecartWithHopper);
+ CLASS_PROTODEF(cMinecartWithHopper)
cMinecartWithHopper(double a_X, double a_Y, double a_Z);
} ;
diff --git a/src/Entities/Painting.h b/src/Entities/Painting.h
index ce7c6f3de..9877c95c5 100644
--- a/src/Entities/Painting.h
+++ b/src/Entities/Painting.h
@@ -15,7 +15,7 @@ class cPainting :
typedef cEntity super;
public:
- CLASS_PROTODEF(cPainting);
+ CLASS_PROTODEF(cPainting)
cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z);
const AString & GetName(void) const { return m_Name; } // tolua_export
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h
index 63c7cfbb6..d50bcd8af 100644
--- a/src/Entities/Pawn.h
+++ b/src/Entities/Pawn.h
@@ -16,7 +16,7 @@ class cPawn :
typedef cEntity super;
public:
- CLASS_PROTODEF(cPawn);
+ CLASS_PROTODEF(cPawn)
cPawn(eEntityType a_EntityType, double a_Width, double a_Height);
diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h
index d7c5d2b26..4d5250819 100644
--- a/src/Entities/Pickup.h
+++ b/src/Entities/Pickup.h
@@ -23,7 +23,7 @@ class cPickup :
public:
// tolua_end
- CLASS_PROTODEF(cPickup);
+ CLASS_PROTODEF(cPickup)
cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f);
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 26db2050b..488884602 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -48,7 +48,7 @@ public:
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
- virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); };
+ virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }
/** Returns the curently equipped weapon; empty item if none */
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }
diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h
index e6b05714e..0ebc32f36 100644
--- a/src/Entities/ProjectileEntity.h
+++ b/src/Entities/ProjectileEntity.h
@@ -41,7 +41,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cProjectileEntity);
+ CLASS_PROTODEF(cProjectileEntity)
cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height);
cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height);
diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h
index 290dd81d4..dd14ea82f 100644
--- a/src/Entities/SplashPotionEntity.h
+++ b/src/Entities/SplashPotionEntity.h
@@ -23,7 +23,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cSplashPotionEntity);
+ CLASS_PROTODEF(cSplashPotionEntity)
cSplashPotionEntity(
cEntity * a_Creator,
diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h
index df61b14f5..48503cf76 100644
--- a/src/Entities/TNTEntity.h
+++ b/src/Entities/TNTEntity.h
@@ -14,7 +14,7 @@ class cTNTEntity :
public:
// tolua_end
- CLASS_PROTODEF(cTNTEntity);
+ CLASS_PROTODEF(cTNTEntity)
cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80);
cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80);
diff --git a/src/Entities/ThrownEggEntity.h b/src/Entities/ThrownEggEntity.h
index f93731256..a0b7d5340 100644
--- a/src/Entities/ThrownEggEntity.h
+++ b/src/Entities/ThrownEggEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cThrownEggEntity);
+ CLASS_PROTODEF(cThrownEggEntity)
cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/ThrownEnderPearlEntity.h b/src/Entities/ThrownEnderPearlEntity.h
index 549d8a3eb..436450013 100644
--- a/src/Entities/ThrownEnderPearlEntity.h
+++ b/src/Entities/ThrownEnderPearlEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cThrownEnderPearlEntity);
+ CLASS_PROTODEF(cThrownEnderPearlEntity)
cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/ThrownSnowballEntity.h b/src/Entities/ThrownSnowballEntity.h
index 6f3efdd7e..8d195ced1 100644
--- a/src/Entities/ThrownSnowballEntity.h
+++ b/src/Entities/ThrownSnowballEntity.h
@@ -21,7 +21,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cThrownSnowballEntity);
+ CLASS_PROTODEF(cThrownSnowballEntity)
cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
diff --git a/src/Entities/WitherSkullEntity.h b/src/Entities/WitherSkullEntity.h
index ebc1550e3..c59acd807 100644
--- a/src/Entities/WitherSkullEntity.h
+++ b/src/Entities/WitherSkullEntity.h
@@ -22,7 +22,7 @@ public:
// tolua_end
- CLASS_PROTODEF(cWitherSkullEntity);
+ CLASS_PROTODEF(cWitherSkullEntity)
cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);