diff options
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Entity.cpp | 1 | ||||
-rw-r--r-- | src/Entities/Pawn.cpp | 16 |
2 files changed, 16 insertions, 1 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index ba829bf6b..06833e1ba 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -432,6 +432,7 @@ bool cEntity::ArmorCoversAgainst(eDamageType a_DamageType) case dtStarving: case dtInVoid: case dtPoisoning: + case dtWithering: case dtPotionOfHarming: case dtFalling: case dtLightning: diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index fee595e54..51ffc46b2 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -154,7 +154,7 @@ void cPawn::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect } case cEntityEffect::effPoison: { - // Poison frequency = 25 ticks, divided by potion level (Poison II = 25 ticks) + // Poison frequency = 25 ticks, divided by potion level (Poison II = 12 ticks) int frequency = std::floor(25.0 / (double)(a_Effect.GetIntensity() + 1)); static short counter = 0; @@ -170,6 +170,20 @@ void cPawn::HandleEntityEffects(cEntityEffect::eType a_EffectType, cEntityEffect return; } + case cEntityEffect::effWither: + { + // Poison frequency = 40 ticks, divided by effect level (Wither II = 20 ticks) + int frequency = std::floor(25.0 / (double)(a_Effect.GetIntensity() + 1)); + + static short counter = 0; + if (++counter >= frequency) + { + TakeDamage(dtWither, a_Effect.GetUser(), 1, 0); + counter = 0; + } + //TODO: "<Player> withered away> + return; + } case cEntityEffect::effFireResistance: { // TODO: Implement me! |