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-rw-r--r--src/Entities/Entity.cpp14
-rw-r--r--src/Entities/Player.cpp2
2 files changed, 11 insertions, 5 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp
index b207e79c9..d0540b4eb 100644
--- a/src/Entities/Entity.cpp
+++ b/src/Entities/Entity.cpp
@@ -1392,7 +1392,8 @@ bool cEntity::DetectPortal()
TargetPos.x *= 8.0;
TargetPos.z *= 8.0;
- cWorld * TargetWorld = cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName(), dimNether, GetWorld()->GetName(), true);
+ cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName());
+ ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
LOGD("Jumping nether -> overworld");
new cNetherPortalScanner(this, TargetWorld, TargetPos, 256);
return true;
@@ -1416,7 +1417,8 @@ bool cEntity::DetectPortal()
TargetPos.x /= 8.0;
TargetPos.z /= 8.0;
- cWorld * TargetWorld = cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedNetherWorldName(), dimNether, GetWorld()->GetName(), true);
+ cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedNetherWorldName());
+ ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
LOGD("Jumping overworld -> nether");
new cNetherPortalScanner(this, TargetWorld, TargetPos, 128);
return true;
@@ -1446,7 +1448,9 @@ bool cEntity::DetectPortal()
Player->GetClientHandle()->SendRespawn(dimOverworld);
}
- return MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedOverworldName()), false);
+ cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedOverworldName());
+ ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
+ return MoveToWorld(TargetWorld, false);
}
else
{
@@ -1463,7 +1467,9 @@ bool cEntity::DetectPortal()
reinterpret_cast<cPlayer *>(this)->GetClientHandle()->SendRespawn(dimEnd);
}
- return MoveToWorld(cRoot::Get()->CreateAndInitializeWorld(GetWorld()->GetLinkedEndWorldName(), dimEnd, GetWorld()->GetName()), false);
+ cWorld * TargetWorld = cRoot::Get()->GetWorld(GetWorld()->GetLinkedEndWorldName());
+ ASSERT(TargetWorld != nullptr); // The linkage checker should have prevented this at startup. See cWorld::start()
+ return MoveToWorld(TargetWorld, false);
}
}
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 5606e9668..b7f6f4d05 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -1871,7 +1871,7 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World)
cEnderChestEntity::LoadFromJson(root["enderchestinventory"], m_EnderChestContents);
m_LoadedWorldName = root.get("world", "world").asString();
- a_World = cRoot::Get()->GetWorld(GetLoadedWorldName(), false);
+ a_World = cRoot::Get()->GetWorld(GetLoadedWorldName());
if (a_World == nullptr)
{
a_World = cRoot::Get()->GetDefaultWorld();