diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Boat.cpp | 10 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 3 |
2 files changed, 10 insertions, 3 deletions
diff --git a/src/Entities/Boat.cpp b/src/Entities/Boat.cpp index 67df201ce..94b24c5af 100644 --- a/src/Entities/Boat.cpp +++ b/src/Entities/Boat.cpp @@ -89,6 +89,7 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); BroadcastMovementUpdate(); + SetSpeed(GetSpeed() * 0.97); // Slowly decrease the speed if ((POSY_TOINT < 0) || (POSY_TOINT > cChunkDef::Height)) @@ -98,7 +99,10 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk) if (IsBlockWater(m_World->GetBlock(POSX_TOINT, POSY_TOINT, POSZ_TOINT))) { - SetSpeedY(1); + if (GetSpeedY() < 2) + { + AddSpeedY(0.2); + } } } @@ -108,12 +112,12 @@ void cBoat::Tick(float a_Dt, cChunk & a_Chunk) void cBoat::HandleSpeedFromAttachee(float a_Forward, float a_Sideways) { - if (GetSpeed().Length() > 7) + if (GetSpeed().Length() > 7.5) { return; } - Vector3d ToAddSpeed(m_Attachee->GetLookVector() * (a_Sideways * 1.5)); + Vector3d ToAddSpeed = m_Attachee->GetLookVector() * (a_Sideways * 0.4) ; ToAddSpeed.y = 0; AddSpeed(ToAddSpeed); diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 70ddb3c98..0152bfc5b 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -254,6 +254,9 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) HandleFloater(); } + // Update items (e.g. Maps) + m_Inventory.UpdateItems(); + // Send Player List (Once per m_LastPlayerListTime/1000 ms) cTimer t1; if (m_LastPlayerListTime + cPlayer::PLAYER_LIST_TIME_MS <= t1.GetNowTime()) |