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-rw-r--r--src/Entities/Player.cpp21
-rw-r--r--src/Entities/Player.h7
2 files changed, 26 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 6ac11c270..a42fe89cf 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -16,6 +16,8 @@
#include "../Items/ItemHandler.h"
#include "../Vector3.h"
+#include "../WorldStorage/StatSerializer.h"
+
#include "inifile/iniFile.h"
#include "json/json.h"
@@ -131,6 +133,15 @@ cPlayer::~cPlayer(void)
SaveToDisk();
+#if 0
+ /* Save statistics. */
+ cStatSerializer StatSerializer(m_World->GetName(), m_PlayerName, &m_Stats);
+ if (!StatSerializer.Save())
+ {
+ LOGERROR("Could not save stats for player %s", m_PlayerName.c_str());
+ }
+#endif
+
m_World->RemovePlayer( this );
m_ClientHandle = NULL;
@@ -871,9 +882,13 @@ void cPlayer::KilledBy(cEntity * a_Killer)
}
else if (a_Killer->IsPlayer())
{
- GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str()));
+ cPlayer* Killer = (cPlayer*)a_Killer;
- m_World->GetScoreBoard().AddPlayerScore(((cPlayer *)a_Killer)->GetName(), cObjective::otPlayerKillCount, 1);
+ GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), Killer->GetName().c_str()));
+
+ Killer->GetStatManager().AddValue(statPlayerKills);
+
+ m_World->GetScoreBoard().AddPlayerScore(Killer->GetName(), cObjective::otPlayerKillCount, 1);
}
else
{
@@ -883,6 +898,8 @@ void cPlayer::KilledBy(cEntity * a_Killer)
GetWorld()->BroadcastChatDeath(Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str()));
}
+ m_Stats.AddValue(statDeaths);
+
m_World->GetScoreBoard().AddPlayerScore(GetName(), cObjective::otDeathCount, 1);
}
diff --git a/src/Entities/Player.h b/src/Entities/Player.h
index 6fc7e2875..82a138290 100644
--- a/src/Entities/Player.h
+++ b/src/Entities/Player.h
@@ -7,6 +7,8 @@
#include "../World.h"
#include "../ClientHandle.h"
+#include "../Statistics.h"
+
@@ -174,6 +176,9 @@ public:
cTeam * UpdateTeam(void);
// tolua_end
+
+ /** Return the associated statistic and achievement manager. */
+ cStatManager & GetStatManager() { return m_Stats; }
void SetIP(const AString & a_IP);
@@ -487,6 +492,8 @@ protected:
cTeam * m_Team;
+ cStatManager m_Stats;
+
void ResolvePermissions(void);