diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 5 | ||||
-rw-r--r-- | src/Entities/Minecart.cpp | 16 | ||||
-rw-r--r-- | src/Entities/Minecart.h | 11 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 5 | ||||
-rw-r--r-- | src/Entities/SplashPotionEntity.cpp | 25 | ||||
-rw-r--r-- | src/Entities/SplashPotionEntity.h | 14 |
6 files changed, 35 insertions, 41 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 61b28ec70..f9331ede8 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -327,10 +327,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) // TODO: Apply damage to armor - if (m_Health < 0) - { - m_Health = 0; - } + m_Health = std::max(m_Health, 0); if ((IsMob() || IsPlayer()) && (a_TDI.Attacker != NULL)) // Knockback for only players and mobs { diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index 03850c8a7..d4eadc5d5 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -103,21 +103,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) : void cMinecart::SpawnOn(cClientHandle & a_ClientHandle) { - char SubType = 0; - switch (m_Payload) - { - case mpNone: SubType = 0; break; - case mpChest: SubType = 1; break; - case mpFurnace: SubType = 2; break; - case mpTNT: SubType = 3; break; - case mpHopper: SubType = 5; break; - default: - { - ASSERT(!"Unknown payload, cannot spawn on client"); - return; - } - } - a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart + a_ClientHandle.SendSpawnVehicle(*this, 10, (char)m_Payload); // 10 = Minecarts a_ClientHandle.SendEntityMetadata(*this); } diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index 798f844ce..c585cfab0 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -23,13 +23,14 @@ class cMinecart : public: CLASS_PROTODEF(cMinecart); + /** Minecart payload, values correspond to packet subtype */ enum ePayload { - mpNone, // Empty minecart, ridable by player or mobs - mpChest, // Minecart-with-chest, can store a grid of 3*8 items - mpFurnace, // Minecart-with-furnace, can be powered - mpTNT, // Minecart-with-TNT, can be blown up with activator rail - mpHopper, // Minecart-with-hopper, can be hopper + mpNone = 0, // Empty minecart, ridable by player or mobs + mpChest = 1, // Minecart-with-chest, can store a grid of 3*8 items + mpFurnace = 2, // Minecart-with-furnace, can be powered + mpTNT = 3, // Minecart-with-TNT, can be blown up with activator rail + mpHopper = 5, // Minecart-with-hopper, can be hopper // TODO: Spawner minecarts, (and possibly any block in a minecart with NBT editing) } ; diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index ea11926b8..7376441b4 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -382,10 +382,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta) m_CurrentXp += a_Xp_delta; // Make sure they didn't subtract too much - if (m_CurrentXp < 0) - { - m_CurrentXp = 0; - } + m_CurrentXp = std::max<short int>(m_CurrentXp, 0); // Update total for score calculation if (a_Xp_delta > 0) diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index 3efb1f25d..13cbcb0fc 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -2,11 +2,15 @@ #include "SplashPotionEntity.h" #include "Pawn.h" +#include "../ClientHandle.h" +/// Converts an angle in radians into a byte representation used by the network protocol +#define ANGLE_TO_PROTO(X) (Byte)(X * 255 / 360) + //////////////////////////////////////////////////////////////////////////////// // cSplashPotionEntityCallback: @@ -44,10 +48,7 @@ public: // y = -0.25x + 1, where x is the distance from the player. Approximation for potion splash. // TODO: better equation double Reduction = -0.25 * SplashDistance + 1.0; - if (Reduction < 0) - { - Reduction = 0; - } + Reduction = std::max(Reduction, 0.0); ((cPawn *) a_Entity)->AddEntityEffect(m_EntityEffectType, m_EntityEffect.GetDuration(), m_EntityEffect.GetIntensity(), Reduction); return false; @@ -72,12 +73,12 @@ cSplashPotionEntity::cSplashPotionEntity( const Vector3d & a_Speed, cEntityEffect::eType a_EntityEffectType, cEntityEffect a_EntityEffect, - int a_PotionParticleType + int a_PotionColor ) : super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25), m_EntityEffectType(a_EntityEffectType), m_EntityEffect(a_EntityEffect), - m_PotionParticleType(a_PotionParticleType) + m_PotionColor(a_PotionColor) { SetSpeed(a_Speed); } @@ -112,7 +113,17 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) cSplashPotionCallback Callback(a_HitPos, m_EntityEffectType, m_EntityEffect); m_World->ForEachEntity(Callback); - m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionParticleType); + m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionColor); +} + + + + + +void cSplashPotionEntity::SpawnOn(cClientHandle & a_Client) +{ + a_Client.SendSpawnObject(*this, 73, m_PotionColor, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch())); + a_Client.SendEntityMetadata(*this); } diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 2c78b55d2..a33b06990 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -31,22 +31,22 @@ public: const Vector3d & a_Speed, cEntityEffect::eType a_EntityEffectType, cEntityEffect a_EntityEffect, - int a_PotionParticleType + int a_PotionColor ); - cEntityEffect::eType GetEntityEffectType (void) const { return m_EntityEffectType; } - cEntityEffect GetEntityEffect (void) const { return m_EntityEffect; } - int GetPotionParticleType(void) const { return m_PotionParticleType; } + cEntityEffect::eType GetEntityEffectType(void) const { return m_EntityEffectType; } + cEntityEffect GetEntityEffect(void) const { return m_EntityEffect; } + int GetPotionColor(void) const { return m_PotionColor; } void SetEntityEffectType(cEntityEffect::eType a_EntityEffectType) { m_EntityEffectType = a_EntityEffectType; } void SetEntityEffect(cEntityEffect a_EntityEffect) { m_EntityEffect = a_EntityEffect; } - void SetPotionParticleType(int a_PotionParticleType) { m_PotionParticleType = a_PotionParticleType; } + void SetPotionColor(int a_PotionColor) { m_PotionColor = a_PotionColor; } protected: cEntityEffect::eType m_EntityEffectType; cEntityEffect m_EntityEffect; - int m_PotionParticleType; + int m_PotionColor; // cProjectileEntity overrides: @@ -56,4 +56,6 @@ protected: /** Splashes the potion, fires its particle effects and sounds @param a_HitPos The position where the potion will splash */ void Splash(const Vector3d & a_HitPos); + + virtual void SpawnOn(cClientHandle & a_Client) override; } ; // tolua_export |