diff options
Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/HangingEntity.h | 15 | ||||
-rw-r--r-- | src/Entities/Player.h | 21 |
2 files changed, 25 insertions, 11 deletions
diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 4d70cd1a0..5d0aa17b3 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -46,6 +46,9 @@ public: protected: + Byte m_Facing; + + virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override { @@ -53,6 +56,7 @@ protected: UNUSED(a_Chunk); } + /** Converts protocol hanging item facing to eBlockFace values */ inline static eBlockFace ProtocolFaceToBlockFace(Byte a_ProtocolFace) { @@ -77,6 +81,7 @@ protected: return Dir; } + /** Converts eBlockFace values to protocol hanging item faces */ inline static Byte BlockFaceToProtocolFace(eBlockFace a_BlockFace) { @@ -99,13 +104,17 @@ protected: Dir = cHangingEntity::BlockFaceToProtocolFace(BLOCK_FACE_XP); } + #if !defined(__clang__) + default: + { + ASSERT(!"Unknown BLOCK_FACE"); + return 0; + } + #endif } return Dir; } - - Byte m_Facing; - }; // tolua_export diff --git a/src/Entities/Player.h b/src/Entities/Player.h index a84fdd0c7..799990bf2 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -235,14 +235,19 @@ public: // tolua_begin - void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); } - void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); } - void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } - void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); } - void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); } - void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } - void SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); } - void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); } + void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); } + void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); } + void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } + void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); } + void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); } + void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } + void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); } + void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); } + + void SendSystemMessage (const AString & a_Message) { m_ClientHandle->SendChatSystem(a_Message, mtCustom); } + void SendAboveActionBarMessage(const AString & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message, mtCustom); } + void SendSystemMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChatSystem(a_Message); } + void SendAboveActionBarMessage(const cCompositeChat & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message); } const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } |