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-rw-r--r--src/Generating/BioGen.h43
1 files changed, 25 insertions, 18 deletions
diff --git a/src/Generating/BioGen.h b/src/Generating/BioGen.h
index 104916761..c20babde0 100644
--- a/src/Generating/BioGen.h
+++ b/src/Generating/BioGen.h
@@ -33,7 +33,7 @@ protected:
EMCSBiome m_Biome;
// cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -48,8 +48,10 @@ class cBioGenCache :
typedef cBiomeGen super;
public:
+
cBioGenCache(cBiomeGenPtr a_BioGenToCache, size_t a_CacheSize);
- virtual ~cBioGenCache() override;
+ virtual ~cBioGenCache() override = default;
+
protected:
@@ -57,22 +59,27 @@ protected:
struct sCacheData
{
- int m_ChunkX;
- int m_ChunkZ;
+ cChunkCoords m_Coords;
cChunkDef::BiomeMap m_BiomeMap;
+
+ /** Default constructor: Fill in bogus coords so that the item is not used in the cache until properly calculated. */
+ sCacheData():
+ m_Coords(0x7fffffff, 0x7fffffff)
+ {
+ }
} ;
// To avoid moving large amounts of data for the MRU behavior, we MRU-ize indices to an array of the actual data
- size_t m_CacheSize;
- size_t * m_CacheOrder; // MRU-ized order, indices into m_CacheData array
- sCacheData * m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
+ size_t m_CacheSize;
+ std::vector<size_t> m_CacheOrder; // MRU-ized order, indices into m_CacheData array
+ std::vector<sCacheData> m_CacheData; // m_CacheData[m_CacheOrder[0]] is the most recently used
// Cache statistics
size_t m_NumHits;
size_t m_NumMisses;
size_t m_TotalChain; // Number of cache items walked to get to a hit (only added for hits)
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -104,7 +111,7 @@ protected:
cBiomeGenPtrs m_Caches;
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
};
@@ -141,7 +148,7 @@ protected:
int m_BiomeSize;
// cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
} ;
@@ -164,7 +171,7 @@ protected:
cVoronoiMap m_Voronoi;
// cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
EMCSBiome VoronoiBiome(int a_BlockX, int a_BlockZ);
@@ -198,7 +205,7 @@ protected:
int m_CellSize;
// cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
/** Distorts the coords using a Perlin-like noise */
@@ -237,26 +244,26 @@ protected:
typedef double DblMap[17 * 17]; // x + 17 * z, expected trimmed into [0..1] range
// cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
/** Step 1: Decides between ocean, land and mushroom, using a DistVoronoi with special conditions and post-processing for mushroom islands
Sets biomes to biOcean, -1 (i.e. land), biMushroomIsland or biMushroomShore. */
- void DecideOceanLandMushroom(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
+ void DecideOceanLandMushroom(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap);
/** Step 2: Add rivers to the land
Flips some "-1" biomes into biRiver. */
- void AddRivers(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
+ void AddRivers(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap);
/** Step 3: Decide land biomes using a temperature / humidity map; freeze ocean / river in low temperatures.
Flips all remaining "-1" biomes into land biomes. Also flips some biOcean and biRiver into biFrozenOcean, biFrozenRiver, based on temp map. */
- void ApplyTemperatureHumidity(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
+ void ApplyTemperatureHumidity(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap);
/** Distorts the coords using a Perlin-like noise, with a specified cell-size */
void Distort(int a_BlockX, int a_BlockZ, int & a_DistortedX, int & a_DistortedZ, int a_CellSize);
/** Builds two Perlin-noise maps, one for temperature, the other for humidity. Trims both into [0..255] range */
- void BuildTemperatureHumidityMaps(int a_ChunkX, int a_ChunkZ, IntMap & a_TemperatureMap, IntMap & a_HumidityMap);
+ void BuildTemperatureHumidityMaps(cChunkCoords a_ChunkCoords, IntMap & a_TemperatureMap, IntMap & a_HumidityMap);
/** Flips all remaining "-1" biomes into land biomes using the two maps */
void DecideLandBiomes(cChunkDef::BiomeMap & a_BiomeMap, const IntMap & a_TemperatureMap, const IntMap & a_HumidityMap);
@@ -302,7 +309,7 @@ protected:
// cBiomeGen overrides:
- virtual void GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap) override;
+ virtual void GenBiomes(cChunkCoords a_ChunkCoords, cChunkDef::BiomeMap & a_BiomeMap) override;
virtual void InitializeBiomeGen(cIniFile & a_IniFile) override;
/** Selects biome from the specified biome group, based on the specified index.