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-rw-r--r--src/Generating/ChunkGenerator.cpp17
1 files changed, 14 insertions, 3 deletions
diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp
index d39b44733..4fa9729ec 100644
--- a/src/Generating/ChunkGenerator.cpp
+++ b/src/Generating/ChunkGenerator.cpp
@@ -52,10 +52,21 @@ bool cChunkGenerator::Start(cPluginInterface & a_PluginInterface, cChunkSink & a
m_PluginInterface = &a_PluginInterface;
m_ChunkSink = &a_ChunkSink;
- MTRand rnd;
- m_Seed = a_IniFile.GetValueSetI("Seed", "Seed", (int)rnd.randInt());
+ // Get the seed; create a new one and log it if not found in the INI file:
+ if (a_IniFile.HasValue("Seed", "Seed"))
+ {
+ m_Seed = a_IniFile.GetValueI("Seed", "Seed");
+ }
+ else
+ {
+ MTRand rnd;
+ m_Seed = rnd.randInt();
+ LOGINFO("Chosen a new random seed for world: %d", m_Seed);
+ a_IniFile.SetValueI("Seed", "Seed", m_Seed);
+ }
+
+ // Get the generator engine based on the INI file settings:
AString GeneratorName = a_IniFile.GetValueSet("Generator", "Generator", "Composable");
-
if (NoCaseCompare(GeneratorName, "Noise3D") == 0)
{
m_Generator = new cNoise3DGenerator(*this);