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-rw-r--r--src/Generating/EndGen.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/Generating/EndGen.h b/src/Generating/EndGen.h
index f3d9fde7b..c1c6f00b6 100644
--- a/src/Generating/EndGen.h
+++ b/src/Generating/EndGen.h
@@ -41,10 +41,6 @@ protected:
NOISE_DATATYPE m_FrequencyY;
NOISE_DATATYPE m_FrequencyZ;
- // Minimum and maximum chunk coords for chunks inside the island area. Chunks outside won't get calculated at all
- int m_MinChunkX, m_MaxChunkX;
- int m_MinChunkZ, m_MaxChunkZ;
-
// Noise array for the last chunk (in the noise range)
cChunkCoords m_LastChunkCoords;
NOISE_DATATYPE m_NoiseArray[17 * 17 * 257]; // x + 17 * z + 17 * 17 * y
@@ -56,10 +52,6 @@ protected:
/** Generates the m_NoiseArray array for the current chunk */
void GenerateNoiseArray(void);
- /** Returns true if the chunk is outside of the island's dimensions */
- bool IsChunkOutsideRange(cChunkCoords a_ChunkCoords);
-
-
// cTerrainShapeGen overrides:
virtual void GenShape(cChunkCoords a_ChunkCoords, cChunkDesc::Shape & a_Shape) override;