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-rw-r--r--src/Generating/FinishGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp
index 02045f76a..f2d66af70 100644
--- a/src/Generating/FinishGen.cpp
+++ b/src/Generating/FinishGen.cpp
@@ -88,7 +88,7 @@ void cFinishGenNetherClumpFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
{
continue;
}
- if (!g_BlockIsSolid[a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ)]) // Only place on solid blocks
+ if (!cBlockInfo::IsSolid(a_ChunkDesc.GetBlockType(PosX, y - 1, PosZ))) // Only place on solid blocks
{
continue;
}
@@ -131,7 +131,7 @@ void cFinishGenNetherClumpFoliage::TryPlaceClump(cChunkDesc & a_ChunkDesc, int a
}
BLOCKTYPE BlockBelow = a_ChunkDesc.GetBlockType(x, y - 1, z);
- if (!g_BlockIsSolid[BlockBelow]) // Only place on solid blocks
+ if (!cBlockInfo::IsSolid(BlockBelow)) // Only place on solid blocks
{
continue;
}
@@ -329,7 +329,7 @@ void cFinishGenSnow::GenFinish(cChunkDesc & a_ChunkDesc)
case biFrozenOcean:
{
int Height = a_ChunkDesc.GetHeight(x, z);
- if (g_BlockIsSnowable[a_ChunkDesc.GetBlockType(x, Height, z)])
+ if (cBlockInfo::IsSnowable(a_ChunkDesc.GetBlockType(x, Height, z)))
{
a_ChunkDesc.SetBlockType(x, Height + 1, z, E_BLOCK_SNOW);
a_ChunkDesc.SetHeight(x, z, Height + 1);