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-rw-r--r--src/Generating/FinishGen.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Generating/FinishGen.h b/src/Generating/FinishGen.h
index 30108b6da..0138c84bc 100644
--- a/src/Generating/FinishGen.h
+++ b/src/Generating/FinishGen.h
@@ -393,10 +393,7 @@ protected:
bool m_PreSimulateLava;
/** Drops hanging sand and gravel down to the ground, recalculates heightmap */
- void CollapseSandGravel(
- cChunkDef::BlockTypes & a_BlockTypes, // Block types to read and change
- cChunkDef::HeightMap & a_HeightMap // Height map to update by the current data
- );
+ void CollapseSandGravel(cChunkDesc & a_ChunkDesc);
/** For each fluid block:
- if all surroundings are of the same fluid, makes it stationary; otherwise makes it flowing (excl. top)