diff options
Diffstat (limited to 'src/Generating/HeiGen.cpp')
-rw-r--r-- | src/Generating/HeiGen.cpp | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/src/Generating/HeiGen.cpp b/src/Generating/HeiGen.cpp index 79d529a6a..b7d4b337c 100644 --- a/src/Generating/HeiGen.cpp +++ b/src/Generating/HeiGen.cpp @@ -19,7 +19,7 @@ //////////////////////////////////////////////////////////////////////////////// // cTerrainHeightGen: -cTerrainHeightGen * cTerrainHeightGen::CreateHeightGen(cIniFile &a_IniFile, cBiomeGen & a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault) +cTerrainHeightGenPtr cTerrainHeightGen::CreateHeightGen(cIniFile & a_IniFile, cBiomeGenPtr a_BiomeGen, int a_Seed, bool & a_CacheOffByDefault) { AString HeightGenName = a_IniFile.GetValueSet("Generator", "HeightGen", ""); if (HeightGenName.empty()) @@ -84,7 +84,7 @@ cTerrainHeightGen * cTerrainHeightGen::CreateHeightGen(cIniFile &a_IniFile, cBio // Read the settings: res->InitializeHeightGen(a_IniFile); - return res; + return cTerrainHeightGenPtr(res); } @@ -118,7 +118,7 @@ void cHeiGenFlat::InitializeHeightGen(cIniFile & a_IniFile) //////////////////////////////////////////////////////////////////////////////// // cHeiGenCache: -cHeiGenCache::cHeiGenCache(cTerrainHeightGen & a_HeiGenToCache, int a_CacheSize) : +cHeiGenCache::cHeiGenCache(cTerrainHeightGenPtr a_HeiGenToCache, int a_CacheSize) : m_HeiGenToCache(a_HeiGenToCache), m_CacheSize(a_CacheSize), m_CacheOrder(new int[a_CacheSize]), @@ -190,7 +190,7 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap // Not in the cache: m_NumMisses++; - m_HeiGenToCache.GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap); + m_HeiGenToCache->GenHeightMap(a_ChunkX, a_ChunkZ, a_HeightMap); // Insert it as the first item in the MRU order: int Idx = m_CacheOrder[m_CacheSize - 1]; @@ -210,7 +210,7 @@ void cHeiGenCache::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMap void cHeiGenCache::InitializeHeightGen(cIniFile & a_IniFile) { - m_HeiGenToCache.InitializeHeightGen(a_IniFile); + m_HeiGenToCache->InitializeHeightGen(a_IniFile); } @@ -317,7 +317,9 @@ void cHeiGenClassic::InitializeHeightGen(cIniFile & a_IniFile) cHeiGenMountains::cHeiGenMountains(int a_Seed) : m_Seed(a_Seed), - m_Noise(a_Seed) + m_MountainNoise(a_Seed + 100), + m_DitchNoise(a_Seed + 200), + m_Perlin(a_Seed + 300) { } @@ -332,9 +334,11 @@ void cHeiGenMountains::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::Heigh NOISE_DATATYPE StartZ = (NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width); NOISE_DATATYPE EndZ = (NOISE_DATATYPE)(a_ChunkZ * cChunkDef::Width + cChunkDef::Width - 1); NOISE_DATATYPE Workspace[16 * 16]; - NOISE_DATATYPE Noise[16 * 16]; + NOISE_DATATYPE MountainNoise[16 * 16]; + NOISE_DATATYPE DitchNoise[16 * 16]; NOISE_DATATYPE PerlinNoise[16 * 16]; - m_Noise.Generate2D(Noise, 16, 16, StartX, EndX, StartZ, EndZ, Workspace); + m_MountainNoise.Generate2D(MountainNoise, 16, 16, StartX, EndX, StartZ, EndZ, Workspace); + m_DitchNoise.Generate2D(DitchNoise, 16, 16, StartX, EndX, StartZ, EndZ, Workspace); m_Perlin.Generate2D(PerlinNoise, 16, 16, StartX, EndX, StartZ, EndZ, Workspace); for (int z = 0; z < cChunkDef::Width; z++) { @@ -342,7 +346,7 @@ void cHeiGenMountains::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::Heigh for (int x = 0; x < cChunkDef::Width; x++) { int idx = IdxZ + x; - int hei = 100 - (int)((Noise[idx] + PerlinNoise[idx]) * 15); + int hei = 100 - (int)((MountainNoise[idx] - DitchNoise[idx] + PerlinNoise[idx]) * 15); if (hei < 10) { hei = 10; @@ -363,9 +367,12 @@ void cHeiGenMountains::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::Heigh void cHeiGenMountains::InitializeHeightGen(cIniFile & a_IniFile) { // TODO: Read the params from an INI file - m_Noise.AddOctave(0.1f, 0.1f); - m_Noise.AddOctave(0.05f, 0.5f); - m_Noise.AddOctave(0.02f, 1.5f); + m_MountainNoise.AddOctave(0.1f, 0.2f); + m_MountainNoise.AddOctave(0.05f, 0.4f); + m_MountainNoise.AddOctave(0.02f, 1.0f); + m_DitchNoise.AddOctave(0.1f, 0.2f); + m_DitchNoise.AddOctave(0.05f, 0.4f); + m_DitchNoise.AddOctave(0.02f, 1.0f); m_Perlin.AddOctave(0.01f, 1.5f); } @@ -479,7 +486,7 @@ void cHeiGenBiomal::GenHeightMap(int a_ChunkX, int a_ChunkZ, cChunkDef::HeightMa { for (int x = -1; x <= 1; x++) { - m_BiomeGen.GenBiomes(a_ChunkX + x, a_ChunkZ + z, Biomes[x + 1][z + 1]); + m_BiomeGen->GenBiomes(a_ChunkX + x, a_ChunkZ + z, Biomes[x + 1][z + 1]); } // for x } // for z |