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-rw-r--r--src/Generating/Noise3DGenerator.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Generating/Noise3DGenerator.h b/src/Generating/Noise3DGenerator.h
index 0b0730e21..91408a32b 100644
--- a/src/Generating/Noise3DGenerator.h
+++ b/src/Generating/Noise3DGenerator.h
@@ -61,9 +61,6 @@ protected:
/** Generates the 3D noise array used for terrain generation; a_Noise is of ChunkData-size */
void GenerateNoiseArray(int a_ChunkX, int a_ChunkZ, NOISE_DATATYPE * a_Noise);
- /** Updates heightmap based on the chunk's contents */
- void UpdateHeightmap(cChunkDesc & a_ChunkDesc);
-
/** Composes terrain - adds dirt, grass and sand */
void ComposeTerrain(cChunkDesc & a_ChunkDesc);
} ;