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-rw-r--r--src/Generating/Noise3DGenerator.h16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/Generating/Noise3DGenerator.h b/src/Generating/Noise3DGenerator.h
index eaac182ba..7822a9efa 100644
--- a/src/Generating/Noise3DGenerator.h
+++ b/src/Generating/Noise3DGenerator.h
@@ -13,7 +13,8 @@
#pragma once
#include "ComposableGenerator.h"
-#include "../Noise.h"
+#include "../Noise/Noise.h"
+#include "../Noise/InterpolNoise.h"
@@ -34,17 +35,20 @@ public:
protected:
// Linear interpolation step sizes, must be divisors of cChunkDef::Width and cChunkDef::Height, respectively:
- static const int UPSCALE_X = 8;
- static const int UPSCALE_Y = 4;
- static const int UPSCALE_Z = 8;
+ static const int UPSCALE_X = 4;
+ static const int UPSCALE_Y = 8;
+ static const int UPSCALE_Z = 4;
// Linear interpolation buffer dimensions, calculated from the step sizes:
static const int DIM_X = 1 + cChunkDef::Width / UPSCALE_X;
static const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y;
static const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z;
- cPerlinNoise m_Perlin; // The base 3D noise source for the actual composition
- cCubicNoise m_Cubic; // The noise used for heightmap directing
+ /** The base 3D noise source for the actual composition */
+ cOctavedNoise<cInterp5DegNoise> m_Perlin;
+
+ /** The noise used for heightmap directing. */
+ cOctavedNoise<cInterp5DegNoise> m_Cubic;
int m_SeaLevel;
NOISE_DATATYPE m_HeightAmplification;