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-rw-r--r--src/Generating/PieceGenerator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/PieceGenerator.cpp b/src/Generating/PieceGenerator.cpp
index 8fcc14389..50bfe65fe 100644
--- a/src/Generating/PieceGenerator.cpp
+++ b/src/Generating/PieceGenerator.cpp
@@ -376,8 +376,8 @@ bool cPieceGenerator::TryPlacePieceAtConnector(
// You need DirectionRotationTable[rot1][rot2] CCW turns to connect rot1 to rot2 (they are opposite)
static const int DirectionRotationTable[6][6] =
{
- /* YM, YP, ZM, ZP, XM, XP
- YM */ { 0, 0, 0, 0, 0, 0},
+ /* YM, YP, ZM, ZP, XM, XP */
+ /* YM */ { 0, 0, 0, 0, 0, 0},
/* YP */ { 0, 0, 0, 0, 0, 0},
/* ZM */ { 0, 0, 2, 0, 1, 3},
/* ZP */ { 0, 0, 0, 2, 3, 1},