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-rw-r--r--src/Generating/PieceStructuresGen.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/PieceStructuresGen.cpp b/src/Generating/PieceStructuresGen.cpp
index 56890597a..a0c30a538 100644
--- a/src/Generating/PieceStructuresGen.cpp
+++ b/src/Generating/PieceStructuresGen.cpp
@@ -135,13 +135,13 @@ bool cPieceStructuresGen::Initialize(const AString & a_Prefabs, int a_SeaLevel,
auto Structures = StringSplitAndTrim(a_Prefabs, "|");
for (const auto & Structure : Structures)
{
- auto FileName = Printf("Prefabs%cPieceStructures%c%s.cubeset", cFile::PathSeparator(), cFile::PathSeparator(), Structure.c_str());
+ auto FileName = fmt::format(FMT_STRING("Prefabs{0}PieceStructures{0}{1}.cubeset"), cFile::PathSeparator(), Structure);
if (!cFile::IsFile(FileName))
{
FileName.append(".gz");
if (!cFile::IsFile(FileName))
{
- LOGWARNING("Cannot load PieceStructures cubeset file %s", FileName.c_str());
+ LOGWARNING("Cannot load PieceStructures cubeset file %s", FileName);
continue;
}
}
@@ -155,7 +155,7 @@ bool cPieceStructuresGen::Initialize(const AString & a_Prefabs, int a_SeaLevel,
// Report a warning if no generators available:
if (m_Gens.empty())
{
- LOGWARNING("The PieceStructures generator was asked to generate \"%s\", but none of the prefabs are valid.", a_Prefabs.c_str());
+ LOGWARNING("The PieceStructures generator was asked to generate \"%s\", but none of the prefabs are valid.", a_Prefabs);
return false;
}
return true;