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-rw-r--r--src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp833
1 files changed, 472 insertions, 361 deletions
diff --git a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
index 4f0efdcc6..44e947952 100644
--- a/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/SandFlatRoofVillagePrefabs.cpp
@@ -20,18 +20,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 32, ID 173, created by Aloe_vera
{
// Size:
- 12, 5, 10, // SizeX = 12, SizeY = 5, SizeZ = 10
+ 12, 6, 10, // SizeX = 12, SizeY = 6, SizeZ = 10
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 11, 4, 9, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 12, 5, 10, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 2\n" /* sandstonestairs */
- "b:128: 1\n" /* sandstonestairs */
- "c:128: 0\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e:128: 3\n" /* sandstonestairs */
"f:171:15\n" /* carpet */
"g: 64: 6\n" /* wooddoorblock */
@@ -54,35 +54,49 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* 11 */
/* * 012345678901 */
- /* 0 */ "aaaaaab....."
- /* 1 */ "cdddddddddd."
- /* 2 */ "cdddddddddd."
- /* 3 */ "cdddddddddd."
- /* 4 */ "cdddddddddd."
- /* 5 */ "edddddddddd."
- /* 6 */ ".dddddddddd."
- /* 7 */ ".dddddddddd."
- /* 8 */ ".dddddddddd."
- /* 9 */ "............"
+ /* 0 */ "aaaaaaammmmm"
+ /* 1 */ "aaaaaaaaaaam"
+ /* 2 */ "aaaaaaaaaaam"
+ /* 3 */ "aaaaaaaaaaam"
+ /* 4 */ "aaaaaaaaaaam"
+ /* 5 */ "aaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaam"
+ /* 8 */ "maaaaaaaaaam"
+ /* 9 */ "mmmmmmmmmmmm"
// Level 1
/* z\x* 11 */
/* * 012345678901 */
- /* 0 */ "............"
- /* 1 */ ".d....ddddd."
- /* 2 */ "......dfffd."
- /* 3 */ "......ghfhd."
- /* 4 */ "......diiid."
- /* 5 */ ".d....dhfhd."
- /* 6 */ ".djddjdfffd."
- /* 7 */ ".ddkkddl..d."
- /* 8 */ ".dddddddddd."
+ /* 0 */ "bcccccd....."
+ /* 1 */ "baaaaaaaaaa."
+ /* 2 */ "baaaaaaaaaa."
+ /* 3 */ "baaaaaaaaaa."
+ /* 4 */ "baaaaaaaaaa."
+ /* 5 */ "eaaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaa."
+ /* 8 */ ".aaaaaaaaaa."
/* 9 */ "............"
// Level 2
/* z\x* 11 */
/* * 012345678901 */
/* 0 */ "............"
+ /* 1 */ ".a....aaaaa."
+ /* 2 */ "......afffa."
+ /* 3 */ "......ghfha."
+ /* 4 */ "......aiiia."
+ /* 5 */ ".a....ahfha."
+ /* 6 */ ".ajaajafffa."
+ /* 7 */ ".aakkaal..a."
+ /* 8 */ ".aaaaaaaaaa."
+ /* 9 */ "............"
+
+ // Level 3
+ /* z\x* 11 */
+ /* * 012345678901 */
+ /* 0 */ "............"
/* 1 */ ".n....nn.nn."
/* 2 */ "......n...n."
/* 3 */ "......o...n."
@@ -93,36 +107,36 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 8 */ ".nnn.nnn.nn."
/* 9 */ "............"
- // Level 3
+ // Level 4
/* z\x* 11 */
/* * 012345678901 */
/* 0 */ "............"
- /* 1 */ ".d....ddddd."
- /* 2 */ "......d...d."
- /* 3 */ "......d...d."
- /* 4 */ "......dp..d."
- /* 5 */ ".d....d...d."
- /* 6 */ ".dqqqqd...d."
- /* 7 */ ".d....d...d."
- /* 8 */ ".dddddddddd."
+ /* 1 */ ".a....aaaaa."
+ /* 2 */ "......a...a."
+ /* 3 */ "......a...a."
+ /* 4 */ "......ap..a."
+ /* 5 */ ".a....a...a."
+ /* 6 */ ".aqqqqa...a."
+ /* 7 */ ".a....a...a."
+ /* 8 */ ".aaaaaaaaaa."
/* 9 */ "............"
- // Level 4
+ // Level 5
/* z\x* 11 */
/* * 012345678901 */
/* 0 */ "rsssssssssss"
- /* 1 */ "rddddddddddt"
- /* 2 */ "rddddddddddt"
- /* 3 */ "rddddddddddt"
- /* 4 */ "rddddddddddt"
- /* 5 */ "rddddddddddt"
- /* 6 */ "rddddddddddt"
- /* 7 */ "rddddddddddt"
- /* 8 */ "rddddddddddt"
+ /* 1 */ "raaaaaaaaaat"
+ /* 2 */ "raaaaaaaaaat"
+ /* 3 */ "raaaaaaaaaat"
+ /* 4 */ "raaaaaaaaaat"
+ /* 5 */ "raaaaaaaaaat"
+ /* 6 */ "raaaaaaaaaat"
+ /* 7 */ "raaaaaaaaaat"
+ /* 8 */ "raaaaaaaaaat"
/* 9 */ "uuuuuuuuuuut",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -153,18 +167,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 31, ID 172, created by Aloe_vera
{
// Size:
- 13, 5, 9, // SizeX = 13, SizeY = 5, SizeZ = 9
+ 13, 6, 9, // SizeX = 13, SizeY = 6, SizeZ = 9
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 12, 4, 8, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 13, 5, 9, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171: 0\n" /* carpet */
"g:171:15\n" /* carpet */
@@ -185,33 +199,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* 111 */
/* * 0123456789012 */
- /* 0 */ "..abc........"
- /* 1 */ ".ddddddddddd."
- /* 2 */ ".ddddddddddd."
- /* 3 */ ".ddddddddddd."
- /* 4 */ ".ddddddddddd."
- /* 5 */ ".ddddddddddd."
- /* 6 */ ".ddddddddddd."
- /* 7 */ ".ddddddddddd."
- /* 8 */ "............."
+ /* 0 */ "mmaaammmmmmmm"
+ /* 1 */ "maaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmmmm"
// Level 1
/* z\x* 111 */
/* * 0123456789012 */
- /* 0 */ "............."
- /* 1 */ ".ddedddddddd."
- /* 2 */ ".dffgggggffd."
- /* 3 */ ".dfghhhhhgfd."
- /* 4 */ ".dfghfffhgfd."
- /* 5 */ ".dfghhhhhgfd."
- /* 6 */ ".dffgggggffd."
- /* 7 */ ".ddddddddddd."
+ /* 0 */ "..bcd........"
+ /* 1 */ ".aaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaa."
+ /* 6 */ ".aaaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaaa."
/* 8 */ "............."
// Level 2
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
+ /* 1 */ ".aaeaaaaaaaa."
+ /* 2 */ ".affgggggffa."
+ /* 3 */ ".afghhhhhgfa."
+ /* 4 */ ".afghfffhgfa."
+ /* 5 */ ".afghhhhhgfa."
+ /* 6 */ ".affgggggffa."
+ /* 7 */ ".aaaaaaaaaaa."
+ /* 8 */ "............."
+
+ // Level 3
+ /* z\x* 111 */
+ /* * 0123456789012 */
+ /* 0 */ "............."
/* 1 */ ".iiji.iii.ii."
/* 2 */ ".i.........i."
/* 3 */ ".i.........i."
@@ -221,34 +248,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 7 */ ".ii.ii.ii.ii."
/* 8 */ "............."
- // Level 3
+ // Level 4
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "............."
- /* 1 */ ".ddddddddddd."
- /* 2 */ ".d..k..k...d."
- /* 3 */ ".d.........d."
- /* 4 */ ".dl.......nd."
- /* 5 */ ".d.........d."
- /* 6 */ ".d....o....d."
- /* 7 */ ".ddddddddddd."
+ /* 1 */ ".aaaaaaaaaaa."
+ /* 2 */ ".a..k..k...a."
+ /* 3 */ ".a.........a."
+ /* 4 */ ".al.......na."
+ /* 5 */ ".a.........a."
+ /* 6 */ ".a....o....a."
+ /* 7 */ ".aaaaaaaaaaa."
/* 8 */ "............."
- // Level 4
+ // Level 5
/* z\x* 111 */
/* * 0123456789012 */
/* 0 */ "pqqqqqqqqqqqq"
- /* 1 */ "pdddddddddddr"
- /* 2 */ "pdddddddddddr"
- /* 3 */ "pdddddddddddr"
- /* 4 */ "pdddddddddddr"
- /* 5 */ "pdddddddddddr"
- /* 6 */ "pdddddddddddr"
- /* 7 */ "pdddddddddddr"
+ /* 1 */ "paaaaaaaaaaar"
+ /* 2 */ "paaaaaaaaaaar"
+ /* 3 */ "paaaaaaaaaaar"
+ /* 4 */ "paaaaaaaaaaar"
+ /* 5 */ "paaaaaaaaaaar"
+ /* 6 */ "paaaaaaaaaaar"
+ /* 7 */ "paaaaaaaaaaar"
/* 8 */ "ssssssssssssr",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -279,18 +306,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 25, ID 166, created by Aloe_vera
{
// Size:
- 7, 5, 6, // SizeX = 7, SizeY = 5, SizeZ = 6
+ 7, 6, 6, // SizeX = 7, SizeY = 6, SizeZ = 6
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 6, 4, 5, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 6, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171: 0\n" /* carpet */
"g:171:14\n" /* carpet */
@@ -306,51 +333,60 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Block data:
// Level 0
/* z\x* 0123456 */
- /* 0 */ "..abc.."
- /* 1 */ ".ddddd."
- /* 2 */ ".ddddd."
- /* 3 */ ".ddddd."
- /* 4 */ ".ddddd."
- /* 5 */ "......."
+ /* 0 */ "mmaaamm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "mmmmmmm"
// Level 1
/* z\x* 0123456 */
- /* 0 */ "......."
- /* 1 */ ".ddedd."
- /* 2 */ ".dfgfd."
- /* 3 */ ".dfgfd."
- /* 4 */ ".ddddd."
+ /* 0 */ "..bcd.."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
/* 5 */ "......."
// Level 2
/* z\x* 0123456 */
/* 0 */ "......."
+ /* 1 */ ".aaeaa."
+ /* 2 */ ".afgfa."
+ /* 3 */ ".afgfa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
/* 1 */ ".hhihh."
/* 2 */ ".h...h."
/* 3 */ ".h...h."
/* 4 */ ".hh.hh."
/* 5 */ "......."
- // Level 3
+ // Level 4
/* z\x* 0123456 */
/* 0 */ "......."
- /* 1 */ ".ddddd."
- /* 2 */ ".dj.jd."
- /* 3 */ ".d...d."
- /* 4 */ ".ddddd."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aj.ja."
+ /* 3 */ ".a...a."
+ /* 4 */ ".aaaaa."
/* 5 */ "......."
- // Level 4
+ // Level 5
/* z\x* 0123456 */
/* 0 */ "kllllln"
- /* 1 */ "kdddddn"
- /* 2 */ "kdddddn"
- /* 3 */ "kdddddn"
- /* 4 */ "kdddddn"
+ /* 1 */ "kaaaaan"
+ /* 2 */ "kaaaaan"
+ /* 3 */ "kaaaaan"
+ /* 4 */ "kaaaaan"
/* 5 */ "oooooon",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -381,18 +417,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 26, ID 167, created by Aloe_vera
{
// Size:
- 7, 5, 7, // SizeX = 7, SizeY = 5, SizeZ = 7
+ 7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 6, 4, 6, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171: 0\n" /* carpet */
"g:171:15\n" /* carpet */
@@ -409,27 +445,37 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Block data:
// Level 0
/* z\x* 0123456 */
- /* 0 */ "..abc.."
- /* 1 */ ".ddddd."
- /* 2 */ ".ddddd."
- /* 3 */ ".ddddd."
- /* 4 */ ".ddddd."
- /* 5 */ ".ddddd."
- /* 6 */ "......."
+ /* 0 */ "mmaaamm"
+ /* 1 */ "maaaaam"
+ /* 2 */ "maaaaam"
+ /* 3 */ "maaaaam"
+ /* 4 */ "maaaaam"
+ /* 5 */ "maaaaam"
+ /* 6 */ "mmmmmmm"
// Level 1
/* z\x* 0123456 */
- /* 0 */ "......."
- /* 1 */ ".ddedd."
- /* 2 */ ".dfffd."
- /* 3 */ ".dghgd."
- /* 4 */ ".dfffd."
- /* 5 */ ".ddddd."
+ /* 0 */ "..bcd.."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".aaaaa."
+ /* 3 */ ".aaaaa."
+ /* 4 */ ".aaaaa."
+ /* 5 */ ".aaaaa."
/* 6 */ "......."
// Level 2
/* z\x* 0123456 */
/* 0 */ "......."
+ /* 1 */ ".aaeaa."
+ /* 2 */ ".afffa."
+ /* 3 */ ".aghga."
+ /* 4 */ ".afffa."
+ /* 5 */ ".aaaaa."
+ /* 6 */ "......."
+
+ // Level 3
+ /* z\x* 0123456 */
+ /* 0 */ "......."
/* 1 */ ".iijii."
/* 2 */ ".i...i."
/* 3 */ "......."
@@ -437,28 +483,28 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 5 */ ".ii.ii."
/* 6 */ "......."
- // Level 3
+ // Level 4
/* z\x* 0123456 */
/* 0 */ "......."
- /* 1 */ ".ddddd."
- /* 2 */ ".dk.kd."
- /* 3 */ ".d...d."
- /* 4 */ ".d...d."
- /* 5 */ ".ddddd."
+ /* 1 */ ".aaaaa."
+ /* 2 */ ".ak.ka."
+ /* 3 */ ".a...a."
+ /* 4 */ ".a...a."
+ /* 5 */ ".aaaaa."
/* 6 */ "......."
- // Level 4
+ // Level 5
/* z\x* 0123456 */
/* 0 */ "lnnnnno"
- /* 1 */ "ldddddo"
- /* 2 */ "ldddddo"
- /* 3 */ "ldddddo"
- /* 4 */ "ldddddo"
- /* 5 */ "ldddddo"
+ /* 1 */ "laaaaao"
+ /* 2 */ "laaaaao"
+ /* 3 */ "laaaaao"
+ /* 4 */ "laaaaao"
+ /* 5 */ "laaaaao"
/* 6 */ "ppppppo",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -489,18 +535,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 27, ID 168, created by Aloe_vera
{
// Size:
- 9, 5, 7, // SizeX = 9, SizeY = 5, SizeZ = 7
+ 9, 6, 7, // SizeX = 9, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 8, 4, 6, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 9, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171:14\n" /* carpet */
"g:171: 0\n" /* carpet */
@@ -517,27 +563,37 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Block data:
// Level 0
/* z\x* 012345678 */
- /* 0 */ "..abc...."
- /* 1 */ ".ddddddd."
- /* 2 */ ".ddddddd."
- /* 3 */ ".ddddddd."
- /* 4 */ ".ddddddd."
- /* 5 */ ".ddddddd."
- /* 6 */ "........."
+ /* 0 */ "mmaaammmm"
+ /* 1 */ "maaaaaaam"
+ /* 2 */ "maaaaaaam"
+ /* 3 */ "maaaaaaam"
+ /* 4 */ "maaaaaaam"
+ /* 5 */ "maaaaaaam"
+ /* 6 */ "mmmmmmmmm"
// Level 1
/* z\x* 012345678 */
- /* 0 */ "........."
- /* 1 */ ".ddedddd."
- /* 2 */ ".dfffffd."
- /* 3 */ ".dghhhgd."
- /* 4 */ ".dfffffd."
- /* 5 */ ".ddddddd."
+ /* 0 */ "..bcd...."
+ /* 1 */ ".aaaaaaa."
+ /* 2 */ ".aaaaaaa."
+ /* 3 */ ".aaaaaaa."
+ /* 4 */ ".aaaaaaa."
+ /* 5 */ ".aaaaaaa."
/* 6 */ "........."
// Level 2
/* z\x* 012345678 */
/* 0 */ "........."
+ /* 1 */ ".aaeaaaa."
+ /* 2 */ ".afffffa."
+ /* 3 */ ".aghhhga."
+ /* 4 */ ".afffffa."
+ /* 5 */ ".aaaaaaa."
+ /* 6 */ "........."
+
+ // Level 3
+ /* z\x* 012345678 */
+ /* 0 */ "........."
/* 1 */ ".iiji.ii."
/* 2 */ ".i.....i."
/* 3 */ "........."
@@ -545,28 +601,28 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 5 */ ".iii.iii."
/* 6 */ "........."
- // Level 3
+ // Level 4
/* z\x* 012345678 */
/* 0 */ "........."
- /* 1 */ ".ddddddd."
- /* 2 */ ".dk.k..d."
- /* 3 */ ".d.....d."
- /* 4 */ ".d.....d."
- /* 5 */ ".ddddddd."
+ /* 1 */ ".aaaaaaa."
+ /* 2 */ ".ak.k..a."
+ /* 3 */ ".a.....a."
+ /* 4 */ ".a.....a."
+ /* 5 */ ".aaaaaaa."
/* 6 */ "........."
- // Level 4
+ // Level 5
/* z\x* 012345678 */
/* 0 */ "lnnnnnnnn"
- /* 1 */ "ldddddddo"
- /* 2 */ "ldddddddo"
- /* 3 */ "ldddddddo"
- /* 4 */ "ldddddddo"
- /* 5 */ "ldddddddo"
+ /* 1 */ "laaaaaaao"
+ /* 2 */ "laaaaaaao"
+ /* 3 */ "laaaaaaao"
+ /* 4 */ "laaaaaaao"
+ /* 5 */ "laaaaaaao"
/* 6 */ "ppppppppo",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -597,18 +653,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 28, ID 169, created by Aloe_vera
{
// Size:
- 10, 5, 7, // SizeX = 10, SizeY = 5, SizeZ = 7
+ 10, 6, 7, // SizeX = 10, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 9, 4, 6, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171: 0\n" /* carpet */
"g:171:14\n" /* carpet */
@@ -626,29 +682,40 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* */
/* * 0123456789 */
- /* 0 */ "..abc....."
- /* 1 */ ".dddddddd."
- /* 2 */ ".dddddddd."
- /* 3 */ ".dddddddd."
- /* 4 */ ".dddddddd."
- /* 5 */ ".dddddddd."
- /* 6 */ ".........."
+ /* 0 */ "mmaaammmmm"
+ /* 1 */ "maaaaaaaam"
+ /* 2 */ "maaaaaaaam"
+ /* 3 */ "maaaaaaaam"
+ /* 4 */ "maaaaaaaam"
+ /* 5 */ "maaaaaaaam"
+ /* 6 */ "mmmmmmmmmm"
// Level 1
/* z\x* */
/* * 0123456789 */
- /* 0 */ ".........."
- /* 1 */ ".ddeddddd."
- /* 2 */ ".dfghhgfd."
- /* 3 */ ".dfhffhfd."
- /* 4 */ ".dfghhgfd."
- /* 5 */ ".dddddddd."
+ /* 0 */ "..bcd....."
+ /* 1 */ ".aaaaaaaa."
+ /* 2 */ ".aaaaaaaa."
+ /* 3 */ ".aaaaaaaa."
+ /* 4 */ ".aaaaaaaa."
+ /* 5 */ ".aaaaaaaa."
/* 6 */ ".........."
// Level 2
/* z\x* */
/* * 0123456789 */
/* 0 */ ".........."
+ /* 1 */ ".aaeaaaaa."
+ /* 2 */ ".afghhgfa."
+ /* 3 */ ".afhffhfa."
+ /* 4 */ ".afghhgfa."
+ /* 5 */ ".aaaaaaaa."
+ /* 6 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
/* 1 */ ".iijii.ii."
/* 2 */ ".i......i."
/* 3 */ ".........."
@@ -656,30 +723,30 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 5 */ ".ii.ii.ii."
/* 6 */ ".........."
- // Level 3
+ // Level 4
/* z\x* */
/* * 0123456789 */
/* 0 */ ".........."
- /* 1 */ ".dddddddd."
- /* 2 */ ".dk.k...d."
- /* 3 */ ".d......d."
- /* 4 */ ".d......d."
- /* 5 */ ".dddddddd."
+ /* 1 */ ".aaaaaaaa."
+ /* 2 */ ".ak.k...a."
+ /* 3 */ ".a......a."
+ /* 4 */ ".a......a."
+ /* 5 */ ".aaaaaaaa."
/* 6 */ ".........."
- // Level 4
+ // Level 5
/* z\x* */
/* * 0123456789 */
/* 0 */ "lnnnnnnnnn"
- /* 1 */ "lddddddddo"
- /* 2 */ "lddddddddo"
- /* 3 */ "lddddddddo"
- /* 4 */ "lddddddddo"
- /* 5 */ "lddddddddo"
+ /* 1 */ "laaaaaaaao"
+ /* 2 */ "laaaaaaaao"
+ /* 3 */ "laaaaaaaao"
+ /* 4 */ "laaaaaaaao"
+ /* 5 */ "laaaaaaaao"
/* 6 */ "pppppppppo",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -710,18 +777,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 29, ID 170, created by Aloe_vera
{
// Size:
- 10, 5, 9, // SizeX = 10, SizeY = 5, SizeZ = 9
+ 10, 6, 9, // SizeX = 10, SizeY = 6, SizeZ = 9
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 9, 4, 8, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 10, 5, 9, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171: 0\n" /* carpet */
"g:171:14\n" /* carpet */
@@ -741,33 +808,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* */
/* * 0123456789 */
- /* 0 */ "..abc....."
- /* 1 */ ".dddddddd."
- /* 2 */ ".dddddddd."
- /* 3 */ ".dddddddd."
- /* 4 */ ".dddddddd."
- /* 5 */ ".dddddddd."
- /* 6 */ ".dddddddd."
- /* 7 */ ".dddddddd."
- /* 8 */ ".........."
+ /* 0 */ "mmaaammmmm"
+ /* 1 */ "maaaaaaaam"
+ /* 2 */ "maaaaaaaam"
+ /* 3 */ "maaaaaaaam"
+ /* 4 */ "maaaaaaaam"
+ /* 5 */ "maaaaaaaam"
+ /* 6 */ "maaaaaaaam"
+ /* 7 */ "maaaaaaaam"
+ /* 8 */ "mmmmmmmmmm"
// Level 1
/* z\x* */
/* * 0123456789 */
- /* 0 */ ".........."
- /* 1 */ ".ddeddddd."
- /* 2 */ ".dfghhgfd."
- /* 3 */ ".dfhffhfd."
- /* 4 */ ".dfhgghfd."
- /* 5 */ ".dfhffhfd."
- /* 6 */ ".dfghhgfd."
- /* 7 */ ".dddddddd."
+ /* 0 */ "..bcd....."
+ /* 1 */ ".aaaaaaaa."
+ /* 2 */ ".aaaaaaaa."
+ /* 3 */ ".aaaaaaaa."
+ /* 4 */ ".aaaaaaaa."
+ /* 5 */ ".aaaaaaaa."
+ /* 6 */ ".aaaaaaaa."
+ /* 7 */ ".aaaaaaaa."
/* 8 */ ".........."
// Level 2
/* z\x* */
/* * 0123456789 */
/* 0 */ ".........."
+ /* 1 */ ".aaeaaaaa."
+ /* 2 */ ".afghhgfa."
+ /* 3 */ ".afhffhfa."
+ /* 4 */ ".afhgghfa."
+ /* 5 */ ".afhffhfa."
+ /* 6 */ ".afghhgfa."
+ /* 7 */ ".aaaaaaaa."
+ /* 8 */ ".........."
+
+ // Level 3
+ /* z\x* */
+ /* * 0123456789 */
+ /* 0 */ ".........."
/* 1 */ ".iijii.ii."
/* 2 */ ".i......i."
/* 3 */ ".i......i."
@@ -777,34 +857,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 7 */ ".ii.ii.ii."
/* 8 */ ".........."
- // Level 3
+ // Level 4
/* z\x* */
/* * 0123456789 */
/* 0 */ ".........."
- /* 1 */ ".dddddddd."
- /* 2 */ ".d..k...d."
- /* 3 */ ".d......d."
- /* 4 */ ".dl....nd."
- /* 5 */ ".d......d."
- /* 6 */ ".d......d."
- /* 7 */ ".dddddddd."
+ /* 1 */ ".aaaaaaaa."
+ /* 2 */ ".a..k...a."
+ /* 3 */ ".a......a."
+ /* 4 */ ".al....na."
+ /* 5 */ ".a......a."
+ /* 6 */ ".a......a."
+ /* 7 */ ".aaaaaaaa."
/* 8 */ ".........."
- // Level 4
+ // Level 5
/* z\x* */
/* * 0123456789 */
/* 0 */ "oppppppppp"
- /* 1 */ "oddddddddq"
- /* 2 */ "oddddddddq"
- /* 3 */ "oddddddddq"
- /* 4 */ "oddddddddq"
- /* 5 */ "oddddddddq"
- /* 6 */ "oddddddddq"
- /* 7 */ "oddddddddq"
+ /* 1 */ "oaaaaaaaaq"
+ /* 2 */ "oaaaaaaaaq"
+ /* 3 */ "oaaaaaaaaq"
+ /* 4 */ "oaaaaaaaaq"
+ /* 5 */ "oaaaaaaaaq"
+ /* 6 */ "oaaaaaaaaq"
+ /* 7 */ "oaaaaaaaaq"
/* 8 */ "rrrrrrrrrq",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -835,18 +915,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 30, ID 171, created by Aloe_vera
{
// Size:
- 11, 5, 9, // SizeX = 11, SizeY = 5, SizeZ = 9
+ 11, 6, 9, // SizeX = 11, SizeY = 6, SizeZ = 9
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 10, 4, 8, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 11, 5, 9, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 64: 7\n" /* wooddoorblock */
"f:171: 0\n" /* carpet */
"g:171:15\n" /* carpet */
@@ -867,33 +947,46 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* 1 */
/* * 01234567890 */
- /* 0 */ "..abc......"
- /* 1 */ ".ddddddddd."
- /* 2 */ ".ddddddddd."
- /* 3 */ ".ddddddddd."
- /* 4 */ ".ddddddddd."
- /* 5 */ ".ddddddddd."
- /* 6 */ ".ddddddddd."
- /* 7 */ ".ddddddddd."
- /* 8 */ "..........."
+ /* 0 */ "mmaaammmmmm"
+ /* 1 */ "maaaaaaaaam"
+ /* 2 */ "maaaaaaaaam"
+ /* 3 */ "maaaaaaaaam"
+ /* 4 */ "maaaaaaaaam"
+ /* 5 */ "maaaaaaaaam"
+ /* 6 */ "maaaaaaaaam"
+ /* 7 */ "maaaaaaaaam"
+ /* 8 */ "mmmmmmmmmmm"
// Level 1
/* z\x* 1 */
/* * 01234567890 */
- /* 0 */ "..........."
- /* 1 */ ".ddedddddd."
- /* 2 */ ".dffgggffd."
- /* 3 */ ".dfghhhgfd."
- /* 4 */ ".dfghfhgfd."
- /* 5 */ ".dfghhhgfd."
- /* 6 */ ".dffgggffd."
- /* 7 */ ".ddddddddd."
+ /* 0 */ "..bcd......"
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".aaaaaaaaa."
+ /* 3 */ ".aaaaaaaaa."
+ /* 4 */ ".aaaaaaaaa."
+ /* 5 */ ".aaaaaaaaa."
+ /* 6 */ ".aaaaaaaaa."
+ /* 7 */ ".aaaaaaaaa."
/* 8 */ "..........."
// Level 2
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
+ /* 1 */ ".aaeaaaaaa."
+ /* 2 */ ".affgggffa."
+ /* 3 */ ".afghhhgfa."
+ /* 4 */ ".afghfhgfa."
+ /* 5 */ ".afghhhgfa."
+ /* 6 */ ".affgggffa."
+ /* 7 */ ".aaaaaaaaa."
+ /* 8 */ "..........."
+
+ // Level 3
+ /* z\x* 1 */
+ /* * 01234567890 */
+ /* 0 */ "..........."
/* 1 */ ".iijii.iii."
/* 2 */ ".i.......i."
/* 3 */ ".i.......i."
@@ -903,34 +996,34 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 7 */ ".ii.iii.ii."
/* 8 */ "..........."
- // Level 3
+ // Level 4
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "..........."
- /* 1 */ ".ddddddddd."
- /* 2 */ ".d..k....d."
- /* 3 */ ".d.......d."
- /* 4 */ ".dl.....nd."
- /* 5 */ ".d.......d."
- /* 6 */ ".d...o...d."
- /* 7 */ ".ddddddddd."
+ /* 1 */ ".aaaaaaaaa."
+ /* 2 */ ".a..k....a."
+ /* 3 */ ".a.......a."
+ /* 4 */ ".al.....na."
+ /* 5 */ ".a.......a."
+ /* 6 */ ".a...o...a."
+ /* 7 */ ".aaaaaaaaa."
/* 8 */ "..........."
- // Level 4
+ // Level 5
/* z\x* 1 */
/* * 01234567890 */
/* 0 */ "pqqqqqqqqqq"
- /* 1 */ "pdddddddddr"
- /* 2 */ "pdddddddddr"
- /* 3 */ "pdddddddddr"
- /* 4 */ "pdddddddddr"
- /* 5 */ "pdddddddddr"
- /* 6 */ "pdddddddddr"
- /* 7 */ "pdddddddddr"
+ /* 1 */ "paaaaaaaaar"
+ /* 2 */ "paaaaaaaaar"
+ /* 3 */ "paaaaaaaaar"
+ /* 4 */ "paaaaaaaaar"
+ /* 5 */ "paaaaaaaaar"
+ /* 6 */ "paaaaaaaaar"
+ /* 7 */ "paaaaaaaaar"
/* 8 */ "ssssssssssr",
// Connectors:
- "-1: 3, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 3, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -961,18 +1054,18 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// The data has been exported from the gallery Desert, area index 53, ID 345, created by jakibaki
{
// Size:
- 15, 5, 14, // SizeX = 15, SizeY = 5, SizeZ = 14
+ 15, 6, 14, // SizeX = 15, SizeY = 6, SizeZ = 14
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 14, 4, 13, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 15, 5, 14, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
- "a:128: 0\n" /* sandstonestairs */
- "b:128: 2\n" /* sandstonestairs */
- "c:128: 1\n" /* sandstonestairs */
- "d: 24: 0\n" /* sandstone */
+ "a: 24: 0\n" /* sandstone */
+ "b:128: 0\n" /* sandstonestairs */
+ "c:128: 2\n" /* sandstonestairs */
+ "d:128: 1\n" /* sandstonestairs */
"e: 43: 1\n" /* doubleslab */
"f: 64: 7\n" /* wooddoorblock */
"g:171: 0\n" /* carpet */
@@ -995,43 +1088,61 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
// Level 0
/* z\x* 11111 */
/* * 012345678901234 */
- /* 0 */ "...abc........."
- /* 1 */ ".ddddddddddddd."
- /* 2 */ ".ddddddddddddd."
- /* 3 */ ".ddddddddddddd."
- /* 4 */ ".ddddddddddddd."
- /* 5 */ ".ddddddddddded."
- /* 6 */ ".ddddddddddddd."
- /* 7 */ ".ddddddddddddd."
- /* 8 */ ".......deddddd."
- /* 9 */ "mmmmmm.ddddddd."
- /* 10 */ "mmmmmm.ddddddd."
- /* 11 */ "mmmmmm.ddddddd."
- /* 12 */ "mmmmmm.ddddddd."
- /* 13 */ "..............."
+ /* 0 */ "mmmaaammmmmmmmm"
+ /* 1 */ "maaaaaaaaaaaaam"
+ /* 2 */ "maaaaaaaaaaaaam"
+ /* 3 */ "maaaaaaaaaaaaam"
+ /* 4 */ "maaaaaaaaaaaaam"
+ /* 5 */ "maaaaaaaaaaaaam"
+ /* 6 */ "maaaaaaaaaaaaam"
+ /* 7 */ "maaaaaaaaaaaaam"
+ /* 8 */ "mmmmmmmaaaaaaam"
+ /* 9 */ "mmmmmmmaaaaaaam"
+ /* 10 */ "mmmmmmmaaaaaaam"
+ /* 11 */ "mmmmmmmaaaaaaam"
+ /* 12 */ "mmmmmmmaaaaaaam"
+ /* 13 */ "mmmmmmmmmmmmmmm"
// Level 1
/* z\x* 11111 */
/* * 012345678901234 */
- /* 0 */ "..............."
- /* 1 */ ".dddfddddddddd."
- /* 2 */ ".dgghhhhhhhhgd."
- /* 3 */ ".dghiiiiiiiihd."
- /* 4 */ ".dghiggggggihd."
- /* 5 */ ".dghiiiiiigihd."
- /* 6 */ ".dgghhhhhigihd."
- /* 7 */ ".dddddddhigihd."
- /* 8 */ ".......dhigihd."
- /* 9 */ "mmmmmm.dhiiihd."
- /* 10 */ "mmmmmm.dghhhgd."
- /* 11 */ "mmmmmm.dggggjd."
- /* 12 */ "mmmmmm.ddddddd."
+ /* 0 */ "...bcd........."
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".aaaaaaaaaaaaa."
+ /* 3 */ ".aaaaaaaaaaaaa."
+ /* 4 */ ".aaaaaaaaaaaaa."
+ /* 5 */ ".aaaaaaaaaaaea."
+ /* 6 */ ".aaaaaaaaaaaaa."
+ /* 7 */ ".aaaaaaaaaaaaa."
+ /* 8 */ ".......aeaaaaa."
+ /* 9 */ "mmmmmm.aaaaaaa."
+ /* 10 */ "mmmmmm.aaaaaaa."
+ /* 11 */ "mmmmmm.aaaaaaa."
+ /* 12 */ "mmmmmm.aaaaaaa."
/* 13 */ "..............."
// Level 2
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
+ /* 1 */ ".aaafaaaaaaaaa."
+ /* 2 */ ".agghhhhhhhhga."
+ /* 3 */ ".aghiiiiiiiiha."
+ /* 4 */ ".aghiggggggiha."
+ /* 5 */ ".aghiiiiiigiha."
+ /* 6 */ ".agghhhhhigiha."
+ /* 7 */ ".aaaaaaahigiha."
+ /* 8 */ ".......ahigiha."
+ /* 9 */ "mmmmmm.ahiiiha."
+ /* 10 */ "mmmmmm.aghhhga."
+ /* 11 */ "mmmmmm.aggggja."
+ /* 12 */ "mmmmmm.aaaaaaa."
+ /* 13 */ "..............."
+
+ // Level 3
+ /* z\x* 11111 */
+ /* * 012345678901234 */
+ /* 0 */ "..............."
/* 1 */ ".kkklkkkk.kkkk."
/* 2 */ ".k...........k."
/* 3 */ ".k...........k."
@@ -1046,44 +1157,44 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
/* 12 */ "mmmmmm.kkk.kkk."
/* 13 */ "..............."
- // Level 3
+ // Level 4
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "..............."
- /* 1 */ ".ddddddddddddd."
- /* 2 */ ".d......n....d."
- /* 3 */ ".d...........d."
- /* 4 */ ".do..........d."
- /* 5 */ ".d...........d."
- /* 6 */ ".d..........pd."
- /* 7 */ ".ddddddd.....d."
- /* 8 */ ".......d.....d."
- /* 9 */ "mmmmmm.d.....d."
- /* 10 */ "mmmmmm.d.....d."
- /* 11 */ "mmmmmm.d..q..d."
- /* 12 */ "mmmmmm.ddddddd."
+ /* 1 */ ".aaaaaaaaaaaaa."
+ /* 2 */ ".a......n....a."
+ /* 3 */ ".a...........a."
+ /* 4 */ ".ao..........a."
+ /* 5 */ ".a...........a."
+ /* 6 */ ".a..........pa."
+ /* 7 */ ".aaaaaaa.....a."
+ /* 8 */ ".......a.....a."
+ /* 9 */ "mmmmmm.a.....a."
+ /* 10 */ "mmmmmm.a.....a."
+ /* 11 */ "mmmmmm.a..q..a."
+ /* 12 */ "mmmmmm.aaaaaaa."
/* 13 */ "..............."
- // Level 4
+ // Level 5
/* z\x* 11111 */
/* * 012345678901234 */
/* 0 */ "rrrrrrrrrrrrrrs"
- /* 1 */ "tddddddddddddds"
- /* 2 */ "tddddddddddddds"
- /* 3 */ "tddddddddddddds"
- /* 4 */ "tddddddddddddds"
- /* 5 */ "tddddddddddddds"
- /* 6 */ "tddddddddddddds"
- /* 7 */ "tddddddddddddds"
- /* 8 */ "tuuuuutddddddds"
- /* 9 */ "mmmmmmtddddddds"
- /* 10 */ "mmmmmmtddddddds"
- /* 11 */ "mmmmmmtddddddds"
- /* 12 */ "mmmmmmtddddddds"
+ /* 1 */ "taaaaaaaaaaaaas"
+ /* 2 */ "taaaaaaaaaaaaas"
+ /* 3 */ "taaaaaaaaaaaaas"
+ /* 4 */ "taaaaaaaaaaaaas"
+ /* 5 */ "taaaaaaaaaaaaas"
+ /* 6 */ "taaaaaaaaaaaaas"
+ /* 7 */ "taaaaaaaaaaaaas"
+ /* 8 */ "tuuuuutaaaaaaas"
+ /* 9 */ "mmmmmmtaaaaaaas"
+ /* 10 */ "mmmmmmtaaaaaaas"
+ /* 11 */ "mmmmmmtaaaaaaas"
+ /* 12 */ "mmmmmmtaaaaaaas"
/* 13 */ "......tuuuuuuuu",
// Connectors:
- "-1: 4, 0, 0: 2\n" /* Type -1, direction Z- */,
+ "-1: 4, 1, 0: 2\n" /* Type -1, direction Z- */,
// AllowedRotations:
7, /* 1, 2, 3 CCW rotation allowed */
@@ -1117,8 +1228,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 6, 5, 6, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 7, 5, 7, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */
@@ -1227,8 +1338,8 @@ const cPrefab::sDef g_SandFlatRoofVillagePrefabs[] =
14, 4, 16, // SizeX = 14, SizeY = 4, SizeZ = 16
// Hitbox (relative to bounding box):
- 0, 0, 0, // MinX, MinY, MinZ
- 13, 3, 15, // MaxX, MaxY, MaxZ
+ -1, 0, 0, // MinX, MinY, MinZ
+ 14, 3, 16, // MaxX, MaxY, MaxZ
// Block definitions:
".: 0: 0\n" /* air */