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path: root/src/Generating/Prefabs/SandVillagePrefabs.cpp
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-rw-r--r--src/Generating/Prefabs/SandVillagePrefabs.cpp91
1 files changed, 46 insertions, 45 deletions
diff --git a/src/Generating/Prefabs/SandVillagePrefabs.cpp b/src/Generating/Prefabs/SandVillagePrefabs.cpp
index c63f8161b..021d18b2d 100644
--- a/src/Generating/Prefabs/SandVillagePrefabs.cpp
+++ b/src/Generating/Prefabs/SandVillagePrefabs.cpp
@@ -119,9 +119,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -253,9 +253,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -412,9 +412,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -544,9 +544,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -703,9 +703,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -862,9 +862,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -1021,9 +1021,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j:128: 6\n" /* sandstonestairs */
@@ -1145,9 +1145,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -1270,9 +1270,9 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"b:128: 0\n" /* sandstonestairs */
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
- "e: 64: 7\n" /* wooddoorblock */
+ "e: 64: 3\n" /* wooddoorblock */
"f:102: 0\n" /* glasspane */
- "g: 64:12\n" /* wooddoorblock */
+ "g: 64: 9\n" /* wooddoorblock */
"h:128: 7\n" /* sandstonestairs */
"i: 50: 3\n" /* torch */
"j: 50: 4\n" /* torch */
@@ -1425,16 +1425,17 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"f: 64: 3\n" /* wooddoorblock */
"g: 64: 1\n" /* wooddoorblock */
"h:102: 0\n" /* glasspane */
- "i: 64: 8\n" /* wooddoorblock */
- "j:128: 7\n" /* sandstonestairs */
- "k: 50: 3\n" /* torch */
- "l: 50: 2\n" /* torch */
+ "i: 64: 9\n" /* wooddoorblock */
+ "j: 64: 8\n" /* wooddoorblock */
+ "k:128: 7\n" /* sandstonestairs */
+ "l: 50: 3\n" /* torch */
"m: 19: 0\n" /* sponge */
- "n: 50: 4\n" /* torch */
- "o:128: 6\n" /* sandstonestairs */
- "p: 50: 1\n" /* torch */
- "q:128: 5\n" /* sandstonestairs */
- "r:128: 4\n" /* sandstonestairs */,
+ "n: 50: 2\n" /* torch */
+ "o: 50: 4\n" /* torch */
+ "p:128: 6\n" /* sandstonestairs */
+ "q: 50: 1\n" /* torch */
+ "r:128: 5\n" /* sandstonestairs */
+ "s:128: 4\n" /* sandstonestairs */,
// Block data:
// Level 0
@@ -1495,7 +1496,7 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
/* 4 */ ".a..........a."
/* 5 */ ".h..........h."
/* 6 */ ".h..........h."
- /* 7 */ ".ahhaia.....a."
+ /* 7 */ ".ahhaja.....a."
/* 8 */ "......h.....h."
/* 9 */ "mmmmm.h.....h."
/* 10 */ "mmmmm.ahhahha."
@@ -1505,33 +1506,33 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ "cccccccccccccc"
- /* 1 */ "jaaaaaaaaaaaad"
- /* 2 */ ".a..k.k.....ad"
+ /* 1 */ "kaaaaaaaaaaaad"
+ /* 2 */ ".a..l.l.....ad"
/* 3 */ ".a..........ad"
- /* 4 */ ".a.........lad"
+ /* 4 */ ".a.........nad"
/* 5 */ ".a..........ad"
- /* 6 */ ".a..n.n.....ad"
- /* 7 */ "oaaaaaap...lad"
+ /* 6 */ ".a..o.o.....ad"
+ /* 7 */ "paaaaaaq...nad"
/* 8 */ "eeeeeba.....ad"
/* 9 */ "mmmmmba.....ad"
/* 10 */ "mmmmmbaaaaaaad"
- /* 11 */ "mmmmmbq.....rd"
+ /* 11 */ "mmmmmbr.....sd"
// Level 5
/* z\x* 1111 */
/* * 01234567890123 */
/* 0 */ ".............."
/* 1 */ "ccccccccccccd."
- /* 2 */ "jaaaaaaaaaaad."
+ /* 2 */ "kaaaaaaaaaaad."
/* 3 */ ".a.........ad."
/* 4 */ ".a.........ad."
/* 5 */ ".a.........ad."
- /* 6 */ "oaaaaaaa...ad."
+ /* 6 */ "paaaaaaa...ad."
/* 7 */ "eeeeeeba...ad."
/* 8 */ "......ba...ad."
/* 9 */ "mmmmm.ba...ad."
/* 10 */ "mmmmm.baaaaad."
- /* 11 */ "mmmmm.bq...rd."
+ /* 11 */ "mmmmm.br...sd."
// Level 6
/* z\x* 1111 */
@@ -1539,15 +1540,15 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
/* 0 */ ".............."
/* 1 */ ".............."
/* 2 */ "cccccccccccc.."
- /* 3 */ "jaaaaaaaaaad.."
+ /* 3 */ "kaaaaaaaaaad.."
/* 4 */ ".a........ad.."
- /* 5 */ "oaaaaaaaa.ad.."
+ /* 5 */ "paaaaaaaa.ad.."
/* 6 */ "eeeeeeeea.ad.."
/* 7 */ ".......ba.ad.."
/* 8 */ ".......ba.ad.."
/* 9 */ "mmmmm..ba.ad.."
/* 10 */ "mmmmm..baaad.."
- /* 11 */ "mmmmm..bq.rd.."
+ /* 11 */ "mmmmm..br.sd.."
// Level 7
/* z\x* 1111 */
@@ -1610,10 +1611,10 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"c:128: 2\n" /* sandstonestairs */
"d:128: 1\n" /* sandstonestairs */
"e:128: 3\n" /* sandstonestairs */
- "f: 64: 7\n" /* wooddoorblock */
- "g: 64: 5\n" /* wooddoorblock */
+ "f: 64: 3\n" /* wooddoorblock */
+ "g: 64: 1\n" /* wooddoorblock */
"h:102: 0\n" /* glasspane */
- "i: 64:12\n" /* wooddoorblock */
+ "i: 64: 9\n" /* wooddoorblock */
"j:128: 7\n" /* sandstonestairs */
"k: 50: 3\n" /* torch */
"l: 50: 4\n" /* torch */
@@ -1863,8 +1864,8 @@ const cPrefab::sDef g_SandVillagePrefabs[] =
"d: 50: 5\n" /* torch */
"e: 26:10\n" /* bedblock */
"f: 26: 2\n" /* bedblock */
- "g: 64: 5\n" /* wooddoorblock */
- "h: 64:12\n" /* wooddoorblock */
+ "g: 64: 1\n" /* wooddoorblock */
+ "h: 64: 9\n" /* wooddoorblock */
"m: 19: 0\n" /* sponge */,
// Block data: