diff options
Diffstat (limited to 'src/Generating/Prefabs')
-rw-r--r-- | src/Generating/Prefabs/NetherFortPrefabs.cpp | 632 |
1 files changed, 602 insertions, 30 deletions
diff --git a/src/Generating/Prefabs/NetherFortPrefabs.cpp b/src/Generating/Prefabs/NetherFortPrefabs.cpp index 164bd9557..7a46df5d8 100644 --- a/src/Generating/Prefabs/NetherFortPrefabs.cpp +++ b/src/Generating/Prefabs/NetherFortPrefabs.cpp @@ -133,10 +133,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 2, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 20, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BalconyCorridor @@ -274,10 +286,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 2, 4: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 20, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BalconyTee2 @@ -378,10 +402,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 0, 1, 3: 4\n" /* Type 0, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BlazePlatform @@ -510,10 +546,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 0, 5, 3: 4\n" /* Type 0, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BlazePlatformOverhang @@ -694,10 +742,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 7, 5, 14: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BridgeCircleCrossing @@ -879,10 +939,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 14, 5, 7: 5\n" /* Type 0, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "1:1000", + + // AddWeightIfSame: + 0, }, // BridgeCrossing @@ -957,10 +1029,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 0, 5, 2: 4\n" /* Type 0, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "1:0", + + // AddWeightIfSame: + 0, }, // BridgeCrumble1 @@ -1041,10 +1125,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 5, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "1:0", + + // AddWeightIfSame: + 0, }, // BridgeCrumble2 @@ -1204,15 +1300,263 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 2, 4, 15: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "", + + // AddWeightIfSame: + 1000, }, // BridgeDoubleCrumble /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // BridgeFunnelDown: + // The data has been exported from the gallery Nether, area index 0, ID 2, created by Aloe_vera + { + // Size: + 15, 12, 12, // SizeX = 15, SizeY = 12, SizeZ = 12 + + // Block definitions: + ".: 0: 0\n" /* air */ + "a:112: 0\n" /* netherbrick */ + "b:114: 6\n" /* netherbrickstairs */ + "c:114: 4\n" /* netherbrickstairs */ + "d:114: 5\n" /* netherbrickstairs */ + "e: 44:14\n" /* step */ + "f:114: 7\n" /* netherbrickstairs */ + "m: 19: 0\n" /* sponge */, + + // Block data: + // Level 0 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmaaammmmmm" + /* 10 */ "mmmmmmaaammmmmm" + /* 11 */ "mmmmmmaaammmmmm" + + // Level 1 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmbbbmmmmmm" + /* 9 */ "mmmmmmaaammmmmm" + /* 10 */ "mmmmmmaaammmmmm" + /* 11 */ "mmmmmmaaammmmmm" + + // Level 2 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmcbbbdmmmmm" + /* 8 */ "mmmmmcaaadmmmmm" + /* 9 */ "mmmmmcaaadmmmmm" + /* 10 */ "mmmmmcaaadmmmmm" + /* 11 */ "mmmmmcaaadmmmmm" + + // Level 3 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmaaaaammmmm" + /* 8 */ "mmmmmaaaaammmmm" + /* 9 */ "mmmmmaaaaammmmm" + /* 10 */ "mmmmmaaaaammmmm" + /* 11 */ "mmmmmaaaaammmmm" + + // Level 4 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aammmmmmmmmmmaa" + /* 2 */ "aammmmmmmmmmmaa" + /* 3 */ "aammmmmmmmmmmaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmcbbbbbdmmmm" + /* 7 */ "mmmmaaaaaaammmm" + /* 8 */ "mmmma.....ammmm" + /* 9 */ "mmmmaa...aammmm" + /* 10 */ "mmmmma...ammmmm" + /* 11 */ "mmmmma...ammmmm" + + // Level 5 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aadmmmmmmmmmcaa" + /* 2 */ "aadmmmmmmmmmcaa" + /* 3 */ "aadmmmmmmmmmcaa" + /* 4 */ "mmmmmmmmmmmmmmm" + /* 5 */ "mmmcbbbbbbbdmmm" + /* 6 */ "mmmaaaaaaaaaamm" + /* 7 */ "mmma.......ammm" + /* 8 */ "mmmaa.....aammm" + /* 9 */ "mmmmam...mammmm" + /* 10 */ "mmmmmm...mmmmmm" + /* 11 */ "mmmmmm...mmmmmm" + + // Level 6 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "aaademmmmmecaaa" + /* 2 */ "aaademmmmmecaaa" + /* 3 */ "aaademmmmmecaaa" + /* 4 */ "mmaaabbbbbaaaam" + /* 5 */ "mmaaaaaaaaaaaam" + /* 6 */ "mma.........amm" + /* 7 */ "mmaa.......aamm" + /* 8 */ "mmmam.....mammm" + /* 9 */ "mmmmmm...mmmmmm" + /* 10 */ "mmmmmm...mmmmmm" + /* 11 */ "mmmmmm...mmmmmm" + + // Level 7 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "bbbbbbbbbbbbbbb" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "faaaaaaaaaaaaaa" + /* 5 */ "ma...........am" + /* 6 */ "maa.........aam" + /* 7 */ "mmam.......mamm" + /* 8 */ "mmmmm.....mmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 8 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "aaaaaaaaaaaaaaa" + /* 2 */ "aaaaaaaaaaaaaaa" + /* 3 */ "aaaaaaaaaaaaaaa" + /* 4 */ "a.............a" + /* 5 */ "aa...........aa" + /* 6 */ "mam.........mam" + /* 7 */ "mmmm.......mmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 9 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "aaaaaaaaaaaaaaa" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "a.............a" + /* 5 */ "am............a" + /* 6 */ "mmm.........mmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 10 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "m.............m" + /* 5 */ "mm............m" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm" + + // Level 11 + /* z\x* 11111 */ + /* * 012345678901234 */ + /* 0 */ "mmmmmmmmmmmmmmm" + /* 1 */ "..............." + /* 2 */ "..............." + /* 3 */ "..............." + /* 4 */ "m.............m" + /* 5 */ "mmmmmmmmmmmmmmm" + /* 6 */ "mmmmmmmmmmmmmmm" + /* 7 */ "mmmmmmmmmmmmmmm" + /* 8 */ "mmmmmmmmmmmmmmm" + /* 9 */ "mmmmmmmmmmmmmmm" + /* 10 */ "mmmmmmmmmmmmmmm" + /* 11 */ "mmmmmmmmmmmmmmm", + + // Connectors: + "0: 7, 4, 11: 3\n" /* Type 0, direction Z+ */ + "0: 0, 9, 2: 4\n" /* Type 0, direction X- */ + "0: 14, 9, 2: 5\n" /* Type 0, direction X+ */, + + // AllowedRotations: + 7, /* 1, 2, 3 CCW rotation allowed */ + + // Merge strategy: + cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 5, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, + }, // BridgeFunnelDown + + + + /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // BridgeLevelCrossing: // The data has been exported from the gallery Nether, area index 45, ID 304, created by Aloe_vera { @@ -1514,10 +1858,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // BridgeLevelCrossing @@ -1617,10 +1973,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 14, 5, 2: 5\n" /* Type 0, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 500, + + // DepthWeight: + "", + + // AddWeightIfSame: + 1000, }, // BridgeSegment @@ -1761,10 +2129,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 14, 5, 2: 5\n" /* Type 0, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 10, + + // DepthWeight: + "1:500", + + // AddWeightIfSame: + 0, }, // BridgeTee @@ -1844,10 +2224,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 200, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Corridor11 @@ -1927,10 +2319,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 1, 2: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 200, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Corridor13 @@ -2048,10 +2452,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 10, 1, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CorridorCorner5 @@ -2170,10 +2586,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 2, 1, 10: 3\n" /* Type 1, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CorridorCornerChest5 @@ -2304,10 +2732,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 8, 8, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CorridorStairs @@ -2367,11 +2807,11 @@ const cPrefab::sDef g_NetherFortPrefabs[] = // Level 4 /* z\x* 1111 */ /* * 01234567890123 */ - /* 0 */ "aaaaaaaaaaaaaa" + /* 0 */ "aabaaaaaaaabaa" /* 1 */ ".............." /* 2 */ ".............." /* 3 */ ".............." - /* 4 */ "aaaaaaaaaaaaaa" + /* 4 */ "aabaaaaaaaabaa" // Level 5 /* z\x* 1111 */ @@ -2387,10 +2827,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 13, 1, 2: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // DarkCorridor @@ -2625,10 +3077,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 9, 1, 0: 2\n" /* Type 1, direction Z- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // LavaStaircase @@ -2938,10 +3402,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 9, 7: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // LavaStaircaseBig @@ -3200,10 +3676,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "", // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // LavaStairsBridge @@ -3370,10 +3858,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 0, 1, 6: 4\n" /* Type 1, direction X- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // MidStaircase @@ -3497,10 +3997,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // StairsToOpen1 @@ -3624,10 +4136,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 3, 1, 0: 2\n" /* Type 0, direction Z- */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // StairsToOpen2 @@ -3722,10 +4246,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 12, 1, 4: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Tee2x4 @@ -3832,10 +4368,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "1: 12, 1, 6: 5\n" /* Type 1, direction X+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // Tee4x4 @@ -3921,10 +4469,22 @@ const cPrefab::sDef g_NetherFortPrefabs[] = "0: 3, 1, 6: 3\n" /* Type 0, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + -99, }, // Turret }; // g_NetherFortPrefabs @@ -4108,10 +4668,22 @@ const cPrefab::sDef g_NetherFortStartingPrefabs[] = "1: 6, 1, 12: 3\n" /* Type 1, direction Z+ */, // AllowedRotations: - 7, /* 1, 2, 3 CCW rotations */ + 7, /* 1, 2, 3 CCW rotation allowed */ // Merge strategy: cBlockArea::msSpongePrint, + + // ShouldExtendFloor: + false, + + // DefaultWeight: + 100, + + // DepthWeight: + "", + + // AddWeightIfSame: + 0, }, // CentralRoom }; |