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-rw-r--r--src/Generating/RoughRavines.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/RoughRavines.cpp b/src/Generating/RoughRavines.cpp
index fe425757f..a39f7922d 100644
--- a/src/Generating/RoughRavines.cpp
+++ b/src/Generating/RoughRavines.cpp
@@ -181,13 +181,13 @@ protected:
float DifZ = BlockStartZ - itr->m_Z; // substitution for faster calc
for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
{
- #ifdef _DEBUG
+ #ifndef NDEBUG
// DEBUG: Make the roughravine shapepoints visible on a single layer (so that we can see with Minutor what's going on)
if ((FloorC(DifX + x) == 0) && (FloorC(DifZ + z) == 0))
{
a_ChunkDesc.SetBlockType(x, 4, z, E_BLOCK_LAPIS_ORE);
}
- #endif // _DEBUG
+ #endif // !NDEBUG
// If the column is outside the enlarged radius, bail out completely
float DistSq = (DifX + x) * (DifX + x) + (DifZ + z) * (DifZ + z);