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-rw-r--r--src/Generating/ChunkGenerator.cpp2
-rw-r--r--src/Generating/ChunkGenerator.h8
2 files changed, 5 insertions, 5 deletions
diff --git a/src/Generating/ChunkGenerator.cpp b/src/Generating/ChunkGenerator.cpp
index 6216958d2..d39b44733 100644
--- a/src/Generating/ChunkGenerator.cpp
+++ b/src/Generating/ChunkGenerator.cpp
@@ -105,7 +105,7 @@ void cChunkGenerator::QueueGenerateChunk(int a_ChunkX, int a_ChunkZ, bool a_Forc
cCSLock Lock(m_CS);
// Check if it is already in the queue:
- for (cChunkCoordWithBoolList::iterator itr = m_Queue.begin(); itr != m_Queue.end(); ++itr)
+ for (cChunkCoordsWithBoolList::iterator itr = m_Queue.begin(); itr != m_Queue.end(); ++itr)
{
if ((itr->m_ChunkX == a_ChunkX) && (itr->m_ChunkZ == a_ChunkZ))
{
diff --git a/src/Generating/ChunkGenerator.h b/src/Generating/ChunkGenerator.h
index 0737834c9..e880a6766 100644
--- a/src/Generating/ChunkGenerator.h
+++ b/src/Generating/ChunkGenerator.h
@@ -137,10 +137,10 @@ private:
int m_Seed;
- cCriticalSection m_CS;
- cChunkCoordWithBoolList m_Queue;
- cEvent m_Event; ///< Set when an item is added to the queue or the thread should terminate
- cEvent m_evtRemoved; ///< Set when an item is removed from the queue
+ cCriticalSection m_CS;
+ cChunkCoordsWithBoolList m_Queue;
+ cEvent m_Event; ///< Set when an item is added to the queue or the thread should terminate
+ cEvent m_evtRemoved; ///< Set when an item is removed from the queue
cGenerator * m_Generator; ///< The actual generator engine used to generate chunks